Scenery Installation

 

Scenery files:

IMPORTANT: This is one of the questions I get more often...I have d/l all the files and still I don't see any picture in DOD....Well, here is what you have to do to see the pictures...

easter14.gif (2484 bytes)
  • BGL path: This is where your compile files will be saved. Compile files have the file name extension BGL. They must go into any declared SCENERY folder in FS98
  • Recorded *.DAT path: This is normally the main FS98 folder path. *.DAT files are generated when recording your flight using Fltrec
  • Dynkit path: This is the folder where your converted flight models are placed, in other ways, the included MODELS.ZIP file must go to this folder. This folder must also be an SCENERY folder
  • FS98 Main Texture path: Easy that one...your main TEXTURE folder. You will add here all the aircraft or model textures.
  • DOD static path: This should be the same path used by your dynamic models. They are also *.BGL files.