Building a Wing from a Tube (with control surfaces) using FSDS. 

For this exercise I chose the P-47D Thunderbolt wing because of its rounded shape. But these techniques can be applied to virtually any aircraft's wing, horizontal or vertical stabilizer.  

Step 1 - Start with a tube with 8 sides and 8-10 sections, close both ends, and set the Long Axis to X (fig.1). Remember, you can add or remove sections later if needed. I also find that 8 sides is usually enough to give the desired airfoil shape without making the the model too complex. Start with the rough length and radius of the wing. Name it Wing. (fig.2)
fig.1
fig.2

 

Step 2 - Next, shape the tube into a rough airfoil starting with the side. Select Scale Button and then the Constrain X & Constrain Z buttons (fig. 3).
You can then scale just the Y axis to flatten the wing.
(fig. 4) 
fig. 3
fig. 4

 

Step 3 - In Side view, switch to Point Mode, select desired points and begin shaping the airfoil. if you wish to add moving control surfaces to the wing, be sure to keep the two points selected below aligned along the Y axis as best as possible.  (fig. 5)
fig.5

 

Step 4 - Switch to Top viewPart mode. Select the Scale Button and then the Constrain X button. Then scale the wing so at least one cross section is set to the correct width. I usually start with the second cross section from the right for a left wing. This allows for adding cross sections to the right if needed. Plus, it leaves the remaining sections to be used for shaping. fig.6
fig.6

 

Step 5 - While still in Top view, switch to Point mode and then select all of the points along the flap/aileron line (area circled in green in fig. 7). By selecting and moving all of the points along the flap/aileron line, this will keep the wing airfoil shape consistent. Be sure to select the Constrain X and Constrain Y button to limit movement to only the Z axis.
fig.7

 

Step 6 - Select all of the points for each cross section to the left of the previously set cross section. Switch to Move mode and drag the remaining sections to the left until the desired location for the next cross section is found. I chose the center of the flap since it has a slight curve to it and it needed another cross section to define that curve. fig. 8
fig. 8

 

Step 7 - Switch to Scale mode, and select the Constrain X button, leave Constrain Y and Constrain Z unselected.  Scale the selection until the desired size is achieved. You will have to switch between Scale and Move modes in order to scale and place the cross sections into the correct positions. fig. 9
fig.9

 

Step 8 - Continue the process of Scaling and Moving sections outward. Be sure to place cross sections at natural part breaks. fig. 10 and Fig. 11 
fig.10
fig. 11

 

Step 9 - Add Cross Sections if needed to complete the process. fig. 12 
fig.12

 

Step 10 - Scale the last section until all of the points are almost touching. (too much and the tip will have point) fig. 13 
fig.13

 

Step 11 - Switch to Solid view and take a look at the wing! fig. 14 
fig.14

 

Step 12 - Switch to Front view and zoom in the wing tip. Notice the the tip is not quite closed up from the Scaling process. fig. 15  Go to Transform > Scale... and select X=1, Y=0 and Z=1 and click OK. This will close up the wing tip. fig.16
fig. 15
fig. 16

 

Step 13 - Zoom out while still in Front view, select Rotate Mode and rotate the wing to the desired location. That's it! fig. 17
fig. 17

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©2000 by David Eckert