Drawing shapes

You can access any shape type in the toolbar. To draw a new shape, click on the icon of the shape of your choice. The mouse cursor will change to crosshairs. Move the cursor over the drawing area and left-click where you want to set the first point. Release the left mouse button and move the cursor to the next point's location and left-click again. Repeat the last step until your shape is done. To set the last point, simply double-click. The shape's settings dialog will then be shown.

Toolbar

 

Note

all shapes are drawn with an accuracy of 0.5 meters (1 1/2' ). FS cannot handle decimal values (3.7, 55.678, -96.234333, ...) directly. It makes use of a scaling system. A scale determines the size of one scenery design unit. A scale of 2, for example,   would make one bgl unit 2 meters large. That means a shape would be reproduced with an accuracy of 2 meters. In GroundMaker you can set the scale for all polygons and all dotted lines. The largest available scale is 1 ( 1 meter accuracy). Using a scale larger than 0.5 may lead to slightly distorted shapes. It is highly recommended to a scale of 0.5 or smaller in order to get the best results in FS. You can set the scales in the FILE | PROJECT SETTINGS... menu item. The scale factor also influences the size of polygon (Poly) pixels. The size of the rendered pixels will be as large as the scaling factor (e.g. 0.5 meters at a scale of 0.5). This does not apply to TexPolys where you assign a texture coordinate to every polygon points.