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Bearcat's Napalm

Ravenna

SOH-CM-2023
Also useful for Summer barbeques:d, and looking great, this new fx is really welcome. Thanks BC! What did surprise me was the contents of the napalm DPs. I had expected to see them calling for a ground explosion fx, not an air explosion. Thanks for an installation text that made it easy to save small GP bomb explosions without the prolonged napalm effect.
Multiple napalm strikes got my rig (P4 2.6 1Gig of RAM) down to 12-14 FPS on an external view. Watching the prolonged and very striking fires and smoke pall I wondered whether ground objects (like oil tanks) could be modified to burn like this when bombed or straffed.:icon31:
Great stuff BC!!:applause::applause::applause::applause:
 
Rgr that Ravenous :d...and yes, with some dp editing you can get the oil tanks and gas trucks to burn this way on strikes too.
 
Ya know, in all of my haste to get this uploaded and off my plate, i forgot to give one last credit to Old Wheat for his inspirational thread that got me started on finishing this long overdue effort. I started out just trying to respond to his question and lend a hand as OW and several others dug deeper into the idea. Guess i did more diggin' in my own lab than i had planned. :d

CheerZ OW! :ernae:
 
Thanks, BC!

Just what I been lookin for, a bit more heat for the ole CFS2!

:angryfir:

Cheers,:d
O
:ernae:
 
Test Run.......Atlantic Wall ........FDG P-47

I've been testing my old stuff.......................................................

I thought I would take some shots of Bearcats effect.........................

And it's impressive when the AI hit the target...............

Here are some shots
 
Committed?

Whadaya mean by committed a major coolness? :icon_lol:....I AM a major coolness !!! :costumes:

Just havin' a little fun fella...glad to hear that you dig it and thanks for the comments. :wavey:
 
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