Creating flights questions

RobH

Charter Member
First of all, are there any tutorials on properly creating flights?

I am looking to recreate some historical flights for the B24, one in particular, the raids on the Ploesti oil fields. These will be of course these will be long flights, so I am wondering can flights be saved and picked off where i left, or will I be in for the long haul?

Also, can AI be created to fly along in groups? Would be cool to have other B24s flying with me to the oil fields. I'm guessing this isn't possible, but thought I would ask just in case.

Thanks:icon29:
 
First of all, are there any tutorials on properly creating flights?

I am looking to recreate some historical flights for the B24, one in particular, the raids on the Ploesti oil fields. These will be of course these will be long flights, so I am wondering can flights be saved and picked off where i left, or will I be in for the long haul?

Also, can AI be created to fly along in groups? Would be cool to have other B24s flying with me to the oil fields. I'm guessing this isn't possible, but thought I would ask just in case.

Thanks:icon29:

RobH; Regarding your second question, in short;

yes AI can indeed be made to fly in groups.

As far as I can remember (at least 2 years since toying around with this stuff), it involves creating parallel waypoints - one for each aircraft in the group.

For precise information, I would stronnly advise a visit to the MAIW site. I remember picking up the neccessary HU - they often use group or formation flights in their marvelous scenery packs.

MAIW Miramar is a beautiful example. :icon29:
 
You're not necessarily "in for the long haul" unless you want to be. Any time you want to stop, just hit the semicolon (";") and pick a name like "In Progress." To restart that flight, just open it from the saved flights menu. Or, if you want a shortcut, go to your My Documents\Flight Simulator Files folder and you'll find that flight in there. As long as you don't have FSX installed, *flt files should be set to open directly with FS9, which means that you can double-click the file and FS9 will open directly into your flight at the point where you saved it.
 
There are some aircraft which are not ideal for saved flights.
Most of these use extensive XML gauge coding to manage things the original FS creators simply did not consider putting into their engine. For example in our Constellation series fuel management both in the tanks and directly to the engines is handled by such code.
These parameters are not saved by FS so when you reload the flight they are gone. This might mean the engines are immediately too rich and shut down on you...unless you are prepared for it.

So unless you know the aircraft you plan on using has no such issue I'd suggest making a short test flight which you can save and then load.

Cheers
Stefan
 
Thank you everyone for your help. Gonna do some research this weekend and see what I can get into.
 
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