The de Havilland Dash 7 goes Gold. Two packages, FSX Port-over and FS9 Native, containing 3 models, 7 liveries, 4 FM's by 2 authors (FSX and FS9), and custom panels, gauges, and sounds.
Thanks to all of you who participated in the beta testing efforts. Twenty-one issues or suggestions were identified most of which were addressed.
In addition I added VC Rain, correctly implemented condition levers, improved lighting and vc gauge backlighting, yoke textures, floor textures in the cockpit rear area, etc.
There were a few items I did not address due to impact on mapping and textures, or no real effect on performance or operations, or not possible. For example, I could not slow the spoiler rate of extension because the spoilers are alse used as spoilerons. I did not do separate loadouts for the passenger, combi, or empty bay area models. I did not fix the OMI test switch to light the lights.
The FSX package is separate and not useable in FS9. It has 2048 DXT5 primary textures and the panel.cfg is different regarding gauges not compatible there. The FM's were built and tested for FSX.
There is a follow-on bonus package coming with a full cargo unit and the Canadian Ice Recon models. This will likely be released in January. There will also be an additional 5 liveries or so.
The paint kit is not yet available and I do not have a time frame for that yet. Likely in January.
Thanks to Mike Kelly who really pushed this project to a higher level; thanks to Bernt Stolle and Tom Falley for giving us flight models from guys who actually flew the Dash 7's; thanks to Nigel Richards who developed some really great sounds for the Dash 7 from actual Dash 7 recordings, and to Scott Thomas who over time, developed the panels and gauges.
FS9 version: http://www.sim-outhouse.com/sohforums/local_links.php?catid=6&linkid=15103
Thanks to all of you who participated in the beta testing efforts. Twenty-one issues or suggestions were identified most of which were addressed.
In addition I added VC Rain, correctly implemented condition levers, improved lighting and vc gauge backlighting, yoke textures, floor textures in the cockpit rear area, etc.
There were a few items I did not address due to impact on mapping and textures, or no real effect on performance or operations, or not possible. For example, I could not slow the spoiler rate of extension because the spoilers are alse used as spoilerons. I did not do separate loadouts for the passenger, combi, or empty bay area models. I did not fix the OMI test switch to light the lights.
The FSX package is separate and not useable in FS9. It has 2048 DXT5 primary textures and the panel.cfg is different regarding gauges not compatible there. The FM's were built and tested for FSX.
There is a follow-on bonus package coming with a full cargo unit and the Canadian Ice Recon models. This will likely be released in January. There will also be an additional 5 liveries or so.
The paint kit is not yet available and I do not have a time frame for that yet. Likely in January.
Thanks to Mike Kelly who really pushed this project to a higher level; thanks to Bernt Stolle and Tom Falley for giving us flight models from guys who actually flew the Dash 7's; thanks to Nigel Richards who developed some really great sounds for the Dash 7 from actual Dash 7 recordings, and to Scott Thomas who over time, developed the panels and gauges.
FS9 version: http://www.sim-outhouse.com/sohforums/local_links.php?catid=6&linkid=15103