• There seems to be an uptick in Political comments in recent months. Those of us who are long time members of the site know that Political and Religious content has been banned for years. Nothing has changed. Please leave all political and religious comments out of the forums.

    If you recently joined the forums you were not presented with this restriction in the terms of service. This was due to a conversion error when we went from vBulletin to Xenforo. We have updated our terms of service to reflect these corrections.

    Please note any post refering to a politician will be considered political even if it is intended to be humor. Our experience is these topics have a way of dividing the forums and causing deep resentment among members. It is a poison to the community. We appreciate compliance with the rules.

    The Staff of SOH

  • Server side Maintenance is done. We still have an update to the forum software to run but that one will have to wait for a better time.

How is this for a template?

D

Daycab

Guest
On the advice of several more knowledgable members of these forums, I decided to undertake making a Re-painter friendly texture template for my WR-1 project. So I took most of this week and did nothing but welding vertices together and came up with this. So, can some give me some input as to where I might improve and what I have done wrong here?

Thanks,

Kevin
 
If this is for FS2004 or FSX then the SDK recommends that the panel lines on the fuselage and wings should run either vertically or horizontally on the sheet. This helps to keep the lines crisp and straight when the texture is applied to the model.

You layout would tend to give 'staggered' lines rather than crisp straight ones.

There is a good image showing this in the FSX SDK located in the 'Environment Kit\Modeling SDK\Texturing Aircraft Models' section.
 
Back
Top