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Type VII underway...

T

Tango_Romeo

Guest
Sully has gotten restless and is agitating for German and Japanese subs on which to work his player conversions. I can't stand his constant harping, so there's a German Type VII in progress, which will be followed by a Japanese Type B. :costumes:

The Type VII will have an AI and a Player version, which will submerge on command and have deck guns that will rotate to the broadside position. :ernae:
 
B or K?

For the Japanese boat I was thinking about a K5 or K7 (one of the ROs), or maybe a Sentaka because there are several of the Bs already out there. :ernae:
 
Looking good TR. Maybe you should make a cargo vessel which spawns lifeboats when sunk!:costumes:
 
The Blimp pilots....

...and jeep carrier jocks can have fun with the VIIs, which infested the east coast of the US early in the war. Many formed the dreaded wolf packs on the convoy routes in the Atlantic and the Med.

And if you feel like playing Das Boot you can captain the player version. :kilroy:

Sully, I need textures. You're my goto guy for the U-47 or similar skin. Dig in. :wavey:
 
Tango

A question on the deck gun, will it rotate to both sides or just one? Here's what I'm thinking...if you can set it up so the gun can be rotated to either side, then the player can pull up on either side of a ship and fire away with the deck gun....have port set to trigger 1 and starboard set to trigger 2. Or if getting the deck gun to rotate to a selected side, then trigger 1 could be for firing forward and trigger 2 could be for firing broadside.

OBIO
 
Sadly....

Tango

A question on the deck gun, will it rotate to both sides or just one? Here's what I'm thinking...if you can set it up so the gun can be rotated to either side, then the player can pull up on either side of a ship and fire away with the deck gun....have port set to trigger 1 and starboard set to trigger 2. Or if getting the deck gun to rotate to a selected side, then trigger 1 could be for firing forward and trigger 2 could be for firing broadside.

OBIO[/quote

... it will only be one side. I don't think that I can assign multiple-animations to a single part like the guns. And I think Sully has the broadside sight setup for the starboard side. :banghead:

She'll have the 88 on the foredeck and the 20mm on the aft conning tower platform like the A & B models.

I hope to have the AI version ready and posted by the end of the week, so that Sully can start on the Panel, AIR and CFG for the player. The shape needs some final touches on part positioning and I need to add the saddle tanks, bow ram, rails and antenna. Then I can throw on some paint. :isadizzy:
 
She's coming along....

....quite nicely.....and I'm going as fast as I can with my schedule being a bit tight this week. :running:
 
Now for the hard part.....

Well, the model is finished and now the tough part...textures and testing. :running:
 
She floats....

....still a bit high in the water, but her first successful voyage. DP and textures working up. :d

And she's already being stalked by those pesky blimps....the paint's not just wet, Gang, there isn't even any paint yet.....Give us a break! :banghead:
 
A better waterline......

I think I like her now. :costumes:

Who likes the 9th Flotilla (Swordfish) verses the 11th Flotilla (Polar Bear)?
 
DP done and basic....

....texture testing underway......gotta stop for the day....and painting ain't one of my skill sets anyway. :ernae:
 
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