Modelling a Wing Part 1

Using a cylinder to build a wing
































Before proceeding, go to the vertice sub-object mode and weld co-located vertices. These will be from the slices we just did near the segment lines. Ensure that ignore backfacing is checked then select the vertices at each line intersection. If there are two showing, weld them.






This concludes the first wing exercise


Back to the main tutorial
Press on with the next step.