As far as the nose tip over issue goes, the tailgear will raise up even at 18 knots. I rolled out from a dead stop, got it going a approx 20 knots and gently applied the brakes while pulling back on the joystick and the tail wheel did raise up a bit.
BTW, is there a way to stop the noise clanking while the plane rolling down the runway? It stops when airborne.
I've pinpointed the sounds that I am talking about: seatshake sounds. I backed them up but I guess they are on a xml inventory list and if I changed the extensions to bak
then I get a warning screen when flying the plane.
EDIT: the tail wheel will raise up even when you are stopping from a taxi. IMHO I think it a bit too sensitive.
If I set all the aircraft parameters to "realistic", then the aircraft does seem a little lively.
However, so does the A2A B17 which tips onto its nose with the slightest braking.
Either both aircraft are broken, not likely, or the realistic setting is not realistic, much more likely.
I keep the sliders in the middle and both aircraft seem to behave more like the real thing.
I am not a pilot but I am guessing that it quite possible to put any tail dragger onto its nose if
you try hard enough.
As to the rattles, the default sound folder contains a file named silence.wav which is exactly that, a silent file.
If you wish to remove any sounds, you can do this by making a copy of the silence.wav, renaming it to the
file name of the sound you don't like and replacing the file in the DGSounds folder with the new silent file.
There are three such seat rattle files and you will need to replace them all.
Personally, I think the rattles add to the aircraft, not take away but each to their own, I suppose.