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The Staff of SOH
[FONT="]Flight Sim World is a flight simulation platform developed by Dovetail Games. Based on benchmark technology, FSW includes the whole world as well as several single and twin propeller aircraft to get you started. [/FONT]
[FONT="]The aircraft in Flight Sim World have been created using the latest modelling and rendering technologies resulting in stunning realism and detail. Every switch and gauge in the cockpits are clickable, while a range of animations really brings the experience to life.[/FONT]
[FONT="]Not only do the core aircraft look amazing, but they also react to their environment realistically. A combination of atmospheric effects and advanced mechanics result in a remarkably unique flight experience. [/FONT]
[FONT="]If creating content is your passion, we have included the Pro Mission Editor, which is a comprehensive tool that allows you to create your own missions. [/FONT]
Free Flight:[FONT="] The whole world is yours to explore in Free Flight mode![/FONT]
Multiplayer (Alpha):[FONT="] Fly with your friends on Steam! Please note Multiplayer is still in its Alpha stage, so you may experience bugs.[/FONT]
Lessons & Missions:[FONT="] Learn the basics with our LAPL and PPL based lessons, and then test your skills with a series of missions. [/FONT]
- Integration of Accu-Feel™ technology
- Fleet of highly detailed GA aircraft
- Easy to use flight planner
- Realistic flight model
- Integrated Orbx FTX Global textures
- Lessons and missions to test your skills
- Pilot profile to keep track of your flight hours
- Pro Mission Editor
physical based rendering!!! Visually going to be insane!!
Saw it Today but I'll wait for the first opinions. Dovetail Flight School wasn't good product...
Carenado models?
I hope the pbr techniques will bring new material settings into play. We are in development of a C-7a Caribou here. I build the VC in a PBR workflow with Quixel. If these new materials could be rendered in the sim, this would be absolutly awesome.
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In the blurb, it says it will be Dx9. I hope this is wrong!
I can almost assuredly say that if third-party content distribution, ESPECIALLY freeware...isn't kept involved per the current status quo, this thing will be DOA , no matter how.good the default stuff looks. The o my reason FS9 and by extension FSX and P3D have any traction is because your favorite developer is unbound by any specified distribution method or model. So far Flight and DTG Flight school have both bit the dust. This thing will too if my favorite add-ons don't have a chance of making it in, or for users to make free add-ons such as scenery etc. Can't imagine much longevity without it.