Hey Bob,
Thanks for the heads up. Going to read it now.
On the Apple iPhone and iPod Touch, their extreme success was quite similar to Flight Simulator. Apple has all the SDK's for people to make their own Apps (applications or programs) for iPhones/iPods. Alot of the Apps are freeware, just like in FS9. Not all of them are payware. Being a iPod freak myself, I find myself on a Saturday night, browsing all the newest Apps, just like I did a few years ago looking for all the newest freeware planes.
Apps arent all about costs, and the ones that are actually payware are usually inexpensive. Apple programs are usually $1.00 to $5.00. XP9 for iPod/iPhone is like $10.00. Very inexpensive and all purchaseable through iTunes.
Now.. That said.. Maybe MS wishes to take a route like some of the hard core gaming routes have gone, such as Lucas Ltd. games, where you have to have an account and pay fees for certain things/time online/etc.. That is a huge industry and has extreme players in it and I am sure Lucas (and other game studios) do pretty good at it.
But... I think the FS market is mostly people that are retired and about 45 to 75, and will not be so quick to adapt to the kids way of gaming, pay as you play, etc, like the others.. Different market.
But, MS seems to think they can change the world and 'force' people to do their bidding, lol..
See what it did to their CEO! His eyebrows fell out!
Bill