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Some U.S.S. Nimitz WIP shots

Yes, very good indeed !, now I dont have to finish mine :).

The answers to all the cat and JBD issues are layed out in that thread mentioned above, I had to alter the name of my JBDs in hex as my set up wont compile JBD 4 for some odd reason.

Best

Michael
 
Thanks a lot guys for the heads up! I already read that thread (the one about the Essex) and as a matter of fact thanks to your posts I was able to code the four cats, because I didn't suspect there was a 'magical' 60 meter area around the reference axis where all catapult_starts have to be placed :) Michael, I must be doing something absolutly wrong whith the blast deflectors, because unlike you, that couldn't compile the JDB 4, I can't get a single one to work. I´m stuck

Sylvain, I would be very very grateful if you could send me your sample :ernae: My profile email is very old and for some reason I can't update it, so this is my current email: jafergon@gmail.com Here's an screenshot of my current setup.

View attachment 84188
The Animation Tool window is for the blast shield and the Object properties are from the attachpoint



BTW, for the deck I'm using three maps in the same material. Two 1024 maps for difuse and specular (I'm not very happy with my specular map yet, BTW) and a tiled 512 detail map for close up detail. All the aircraft shadows on the deck are "baked" in the difuse. BTW your Clemenceau far from looking like a plastic toy has been a source of inspiration to me :)

As for the FPS, you can check it out by yourselves, all the screenshots have the fps on the upper left corner (it reads CUADROS/SEC in Spanish). In the San Diego area I'm getting 45-50 fps and in open seas about 70 and sometimes up to 90. However I prefer to have my fps locked to 30. My rig is a Q6000 overclocked to 2.7Ghz 4GB RAM, Nvidia 8800GT and Windows Vista 64

Javier
 
Javier,

I had all kinds of problems getting the blast shields to work, in the end I copied the actual blast shield and used the copy as the attach point. That way I knew the pivot point would be exactly the same as the blast shield's.

Skippy
 
Javier,

I had all sorts of problems all over with FSxA animations, bits from Skippy and Sylvain managed to get ot working as well as the 60m bubble, the Capital C in the cats solved everything for me.

I have PM you my animation parts from my scene in Max8 it should be able to be opened in Max8 and above, feel free to dig through them and see if theres anything different.

I only had problems with blast shield 4 and had to rename in HEX after compiling, actually I forgotten what I had to do now LOL, si I'll have to re read that thread :), try setting it up like everyone else, at least 1-3 should work, Skippy and Sylvain numbered theres 0-3 I think, mine had to be 1-4, but as there is no 4 in the compiler I changed it to 0 and then renamed in Hex....something like that :).

Best

Michael
 
A little FS history: I think everyone here who is interested in modern Naval Aviation and Carrier Landings has landed or taken off on Javier's carriers. If you'll look at most freeware "Readme.txt" files (all of the carriers200_ series and many others) you'll find a statement like "This scenery was built starting with Javier Fernandez' detailed FSDS source files, and with technical assistance from Javier Fernandez" or words to that effect. Thanks for your contribution to the community Javier.

Jim

Hi Sylvain!
 
You are very welcome Jim. I'm glad to share my passion for naval aviation :) Still no luck with the deflector shields, but in the meantime I have completed the modeling. Here are some screenshots of one of the variations I´m going to include. It´s meant to be used with Dino Cattaneo's excellent T-45. I've also replaced my old 2d crew with 3D models. I´m working on the different deck lay-outs and individual squadron markings.

Javier

View attachment 371View attachment 372View attachment 373

A little FS history: I think everyone here who is interested in modern Naval Aviation and Carrier Landings has landed or taken off on Javier's carriers. If you'll look at most freeware "Readme.txt" files (all of the carriers200_ series and many others) you'll find a statement like "This scenery was built starting with Javier Fernandez' detailed FSDS source files, and with technical assistance from Javier Fernandez" or words to that effect. Thanks for your contribution to the community Javier.

Jim

Hi Sylvain!
 
Outstanding job

Javier

the new carriers look outstanding. Can't wait to fly my T-45 (and the upcoming F-14) from their deck.

Great job for a much needed addition to FSX
 
Apparently the attachments were erased during last weekend's server outages. Here's the first set of screens again (the deck crew on this first screens were still 2D textured planes) This weekend I´ll post some new screens. And yes, as Michael said, I finally got all the JBDs to work :jump:

View attachment 494View attachment 495View attachment 496View attachment 497View attachment 498View attachment 499View attachment 500View attachment 501View attachment 502View attachment 503





Javier
Would it be possible to resubmit the first set of pictures? The links are no longer working.

Thanks
 
Great job for a much needed addition to FSX

A voice in the wilderness! I thought I was all alone, thank you Dino for speaking out!

Javier once this ship has been released my diet will consist of uppers pep-pills only... no more time to sleep :isadizzy:

Many, many thanks in advance!
 
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