Please see the most recent updates in the "Where did the .com name go?" thread. Posts number 16 and 17.
Keyword=*might*
ESP and it´s VERY powerful
Prowler

X-Plane software is known for its fluid graphics, realistic depiction of weather including volumetric (3-D) clouds, and attention to detail such as night-time ground lights and highway traffic. But its military aircraft performance is "low fidelity" relative to real aircraft characteristics and that's where the Air Force tailoring begins.
And yet one reads in that report that they add their own aircraft technology because
...just playing 'Devil's Advocate'
I thought the F-35 wasn't using a HUD...only a JHMCS ? It's possible they used one in the early test stages on the X-variants, though.What aircraft is that? It looks to me like an early version of the F-35?

Just to make some of this clear:costumes:
(Not to hit on XPlane..i just bought 9 and waiting for the mailman)FSX ESP is actually FSX with ALL the tools you need to CREATE the sim you want using the FSX sim engine, weapons, complex missions, you name it, obvioulsy, you need to pay a license fee and obviously, you can´t use it to publish another sim, but it´s FSX with the instruction sheet included (and it works not just for planes, but vehicules, ships, trains...)and IMHO, the road towards FSXI..
Why the USAF chose Xplane?, well, maybe they recieved a better offer..or maybe MS didn´t know.....I still remember Airbuss winning over Boeing for the new KC contract...
Best regards
Prowler
I don't read in your article that the USAF has compared ESP and X-Plane and has then chosen XP.USAF could very do the same with ESP.... - However we still chose X-Plane as the "baseline"...

We know exactly nothing about their decision process and if they had considered ESP - ESP was announced end of 2007.
In THIS particular case, the cognitive recognition that was begin evaluated was the brain's relation and interpretation of aircraft performance relative to visual spatial inputs (very much about physics). X-Plane's models, when properly developed, were more consistent with pilot experiences in the cockpit.We all know that FSX could accomplish the same thing. Since this is a baseline simulator, it isn't so much about physics probably and simply more about getting procedures and basic flight training down and perhaps some failures.