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C-47 from Manfred Jahn and team

Sorry Ralf, no clue here. (Wanna see my flames? :) Never heard of Real Engine, but sounds interesting.
 
Sorry Ralf, no clue here. (Wanna see my flames? :) Never heard of Real Engine, but sounds interesting.

here is the info http://forum.avsim.net/topic/411803...-realistic-aircraft-limitations-and-failures/


i think i get it now,look like to get it work in dx10 you need to run the fixer again,than the the engine burn.............sorry for that,have to try it first in dx9,there it work......


thank´s for your help................

cheers
ralf

gruß aus düsseldorf:salute:
 
"What's Hot..."

Wahoo!!! Thanks for all who put Manfred Jahn's Douglas C-47 on the "What's Hot..." with over 1240+ dl's on the main page!!! :salute:
 
I would like to thank all who are involved.
Its truly a masterpiece.

One question, I cant find the cowl flap controls in the VC. Anyone any hint ?
 
Another big thanks to all involved in this project - this is a fantastic aircraft, majestic is the word that comes to mind. Really enjoying it!

Thanks
Jack
 
I just wanted to point admins and maybe the development team to this thread over at Avsim - it seems there are a couple of potential C-47 pilots who are having trouble registering at Sim Outhouse in order to download. Apparently their PM's aren't getting through or responses are blocked for some reason. So someone might want to stop by that thread and point them to the download. Hope this is helpful.
 
HI. Just wanted to say outstanding work. Manfred and team!! wrote it before. I'm dreaming again a float version C-47.Yep would also be outstanding.!!! Yes sir sure would be.
Two Wolves.
 
As this seems to be the more active thread, I want to express my thanks for this great free addon plane here as well! She looks stunning and handles like a charm, and is an unbelievable short field aircraft for the size! Together with the TW sound pack (why don't you bundle that straight away, the FSX default sounds really suck in comparison) it's a winner!

If someone still has problems starting the engines, I did a little write-up of how it now always works for me, here: http://www.sim-outhouse.com/sohforu...as-C-47-V2-zip&p=845548&viewfull=1#post845548
 
I just wanted to point admins and maybe the development team to this thread over at Avsim - it seems there are a couple of potential C-47 pilots who are having trouble registering at Sim Outhouse in order to download. Apparently their PM's aren't getting through or responses are blocked for some reason. So someone might want to stop by that thread and point them to the download. Hope this is helpful.

Thanks Alan,
I've posted on the Avsim forum with an offer to help.
 
Roger, we have a few on the orbx forums with same unable to join up issue: gmail, so I passed on your avsim message, hope you dont mind :)
 
I would like to thank all who are involved.
Its truly a masterpiece.

One question, I cant find the cowl flap controls in the VC. Anyone any hint ?

Located in README file:

(6) Cowl flaps open/close in intervals by clicking the "cht" (cylinder head temperature) item on
the Control Panel or on pressing Shift-Ctrl-V / Shift-Ctrl-C. The recommended settings are
listed in the checklist.


Alan
 
Located in README file: (6) Cowl flaps open/close in intervals by clicking the "cht" (cylinder head temperature) item on the Control Panel or on pressing Shift-Ctrl-V / Shift-Ctrl-C. The recommended settings are listed in the checklist. Alan
Ah thanks, missed that one.
 
Hey cool....! Just realised this aircraft works pretty much flawlessly with with the Saitek switch panels;-)))
 
thank you

I would like to say thank you to all the guy,s involved in producing this brilliant aircraft package ,it is an absolute pleasure to fly and very good to look at and listen to
peter
 
Important Texture Update:

Hey all, thanks for the thank you messages. This was a big project and the acknowledgments are appreciated.

I've posted a patch for the MJ C-47 Texture Basepak that we released with Manfreds DAK.
MJ C-47 Texture Patch_001 is now uploaded in Addons/FSX/skins. It should show up on the main page shortly, pending approval.

This patch fixes the blurriness in the VC panels that resulted from the mips being included in the first textures. Those were removed.
Also there are a few other minor tweaks in the office as well. The windshield glass channel has been aligned and some other stuff you probably won't notice.

The major difference in this new file is the re-structuring of the bump maps. I've done the bumps in a way that allows us to eliminate the spec files from the texture folders. The spec was causing a display anomaly at the top of the fuse and nacelles. I used an embedded alpha channel and NVIDIA Photoshop normal map filter to do the bump work in PSD rather than subbing that out to the Gimp and DXT1 Bitmap Editor. This solved some basic issues.

I'd back up your originals before you do the update. Always pays to be on the safe side.

Let me know if you have any issues with the new skins and interiors.
 
MJ, to be completely honest with you, I have only been in the cockpit of one AC47 gunship once years ago while in Vietnam. To the best of my memory the cockpit was pretty much the same as post WWII but with updated radios. I realize that's not much help....If this is something you might consider I will be more than happy to do some research looking for cockpit photos for you. Thanks....RD

MJ, I read your post about passing this request to GMan. Not many photos of the AC47 cockpit available. I did find this interesting photo of the gunsight.

RD
 
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