• There seems to be an uptick in Political comments in recent months. Those of us who are long time members of the site know that Political and Religious content has been banned for years. Nothing has changed. Please leave all political and religious comments out of the forums.

    If you recently joined the forums you were not presented with this restriction in the terms of service. This was due to a conversion error when we went from vBulletin to Xenforo. We have updated our terms of service to reflect these corrections.

    Please note any post refering to a politician will be considered political even if it is intended to be humor. Our experience is these topics have a way of dividing the forums and causing deep resentment among members. It is a poison to the community. We appreciate compliance with the rules.

    The Staff of SOH

  • Server side Maintenance is done. We still have an update to the forum software to run but that one will have to wait for a better time.

Virtualcol Otter X _ July 17th

ncooper

Charter Member
I seem to read about new releases here first,
so for a change let me be the first to point to
Virtualcol

I know it's not the first topic.....

Regards,
Nick
 
Last edited by a moderator:
First impressions.... it has real potential.

The turbine flight model is... not great, but turbines rarely are, it could do with some work to be honest. The piston.. much much better...

Model quality is much better than their usual stuff, I rather like it... its not A2A, but it won't hog your frames, and its decent enough...

Textures... externally need work, (I might sort that myself) internally... yeah not great, but will do... (again, a potential upgrade when I finish the Mallard)

Overall, compared to what we have in the way of otters... amazing, compared to the Aerosoft beaver? eh.... its actually a fairly close one... that old thing hasn't aged well, textures suck, and the model wasn't too high detail. This... is an improvement on past products, not huge, but its a step... and it can be improved.

Otterly acceptable in my book!

vco1.jpg

vco2.jpg

vco3.jpg


vco6.jpg
 
I've had a quick look now.
For sure it's very good value, there is every
configuration of the aircraft possible.
I found the aircraft outside view was zoomed
too far out for my liking but there is an excellent
little utility (RADItor) which will correct this.
Changing the radius to 10 seems to do the trick.

For now and for my own use only, I have inserted the default
Beaver interior model into the piston engine variants and the
result is really very satisfactory.

I agree with Firekitten, it does have potential and as far as I know
is the only native FSX model of the aircraft type.
 
Well, the interior and specially the VC looks a good deal better than what I´ve seen from the develloper.

It looks like 3d gauges (faded) and the GPS, is it 3d as well?

I´m interested, but I´ve just purchased 2 AC so it´ll have to wait. No need to push anything.
 
3d bezzels and surrounds with 2d backgrounds I think, didn't look too closely, but might be 3d too. I've done some quick work with the textures externally and it already looks far better... when I have something definitive, ill post a revised paint kit.
 
Can't argue with that price! It actually looks quite decent, too....with the minor exception of the default GPS500 slapped onto the panel front & center. This will definitely be my first Virtualcol purchase...
 
3d bezzels and surrounds with 2d backgrounds I think, didn't look too closely, but might be 3d too. I've done some quick work with the textures externally and it already looks far better... when I have something definitive, ill post a revised paint kit.

Thanks in anticipation, Rachael. :jump:
 
Thank you Firekitten,

First impressions.... it has real potential.

The turbine flight model is... not great, but turbines rarely are, it could do with some work to be honest. The piston.. much much better...

Model quality is much better than their usual stuff, I rather like it... its not A2A, but it won't hog your frames, and its decent enough...

Textures... externally need work, (I might sort that myself) internally... yeah not great, but will do... (again, a potential upgrade when I finish the Mallard)

Overall, compared to what we have in the way of otters... amazing, compared to the Aerosoft beaver? eh.... its actually a fairly close one... that old thing hasn't aged well, textures suck, and the model wasn't too high detail. This... is an improvement on past products, not huge, but its a step... and it can be improved.

Otterly acceptable in my book!

vco1.jpg

vco2.jpg

vco3.jpg


vco6.jpg
Thank you very much Firekitten, You probably don't remember me . I was responsible for persuading "any producer " to do an FSX native DHC3 Otter. The more I fly and look it over I would say Jose did a great job on that radial plane. (spad jockey)
 
why isnt this a sticky thread.
Normally new release get a few days or more in the sticky section. Is it because it doesn't say "released" in the headline?
 
why isnt this a sticky thread.
Normally new release get a few days or more in the sticky section. Is it because it doesn't say "released" in the headline?

I guess no better reason than "because we just missed it". But its a sticky now.

regards,
Huub
 
Landing the Otter

Am I the only one to be having trouble landing the Otter? Despite a gentle approach I find the aircraft proceeding down the runway in a series of kangaroo hops until it runs out of speed then almost stops dead. I am experienced enough to land at least fairly well, but this is getting annoying. I also hate the tyre smoke & tyre screech which accompanies landings. Water landings are OK, but I notice the aircraft attitude when stationary seems to be tipping forward - it looks as if it is going to dive. I looked forward to the Otter being released & I think they have done a pretty good job for the price - a lot of different models & liveries. I think they require some TLC by people much more competent than me - which is not hard! Look forward to seeing if I am not alone! ChrisJD
icon26.gif
 
Am I the only one to be having trouble landing the Otter? Despite a gentle approach I find the aircraft proceeding down the runway in a series of kangaroo hops until it runs out of speed then almost stops dead. I am experienced enough to land at least fairly well, but this is getting annoying. I also hate the tyre smoke & tyre screech which accompanies landings. Water landings are OK, but I notice the aircraft attitude when stationary seems to be tipping forward - it looks as if it is going to dive. I looked forward to the Otter being released & I think they have done a pretty good job for the price - a lot of different models & liveries. I think they require some TLC by people much more competent than me - which is not hard! Look forward to seeing if I am not alone! ChrisJD
icon26.gif
We are working on it as I type
 
Am I the only one to be having trouble landing the Otter? Despite a gentle approach I find the aircraft proceeding down the runway in a series of kangaroo hops until it runs out of speed then almost stops dead. I am experienced enough to land at least fairly well, but this is getting annoying. I also hate the tyre smoke & tyre screech which accompanies landings. Water landings are OK, but I notice the aircraft attitude when stationary seems to be tipping forward - it looks as if it is going to dive. I looked forward to the Otter being released & I think they have done a pretty good job for the price - a lot of different models & liveries. I think they require some TLC by people much more competent than me - which is not hard! Look forward to seeing if I am not alone! ChrisJD
icon26.gif


Chris change the contactspoints in the aircraft.fcg with these settings

[contact_points]
max_number_of_points=21


point.0=1, -27.552, 0.0, -3.011, 2200, 0, 0.722, 60.0, 0.75, 2.5, 0.70, 0.0, 0.0, 0, 0, 0
point.1=1, 0.072, -6.201, -7.380, 2200, 1, 1.44, 0.0, 0.55, 2.5, 0.60, 0.0, 0.0, 2, 0, 0
point.2=1, 0.072, 6.201, -7.380, 2200, 2, 1.44, 0.0, 0.55, 2.5, 0.60, 0.0, 0.0, 3, 0, 0
point.3=2, -3.353, -30.335, 4.944, 1800, 0, 0.00, 0.0, 0.0, 0.0, 0.00, 0.0, 0.0, 5, 0, 0
point.4=2, -3.353, 30.335, 4.944, 1800, 0, 0.00, 0.0, 0.0, 0.0, 0.00, 0.0, 0.0, 6, 0, 0




gear_system_type=3
tailwheel_lock = 1
static_pitch= 8//10
static_cg_height= 7.38 //feet, altitude of CG when at rest on the ground

That will improve the handling , much stiffer gear.

Wim
 
Now this thread is beginning to be really interesting. I will bookmark because I will travel for a month and come back and see how things are.
Please keep posting all "fixes" here
Thanks a lot.
 
Many thanks wim - that has certainly cured the kangaroo leaps down the runway - I actually managed a landing with no bounce! Makes a change! Now to remove the tyre smoke & screech, please!! By the way - the amphib lands OK with the settings as they are. What are your thoughts on the float, amphib stance on the water? Does it look as if it nose heavy? Anyway, it sounds as if I have started something with my problem. Regards & thanks. chrisjd
 
Otter Flaps Control?

I may be blind, but I could not find any way to operate the flaps from the Virtual Cockpit. I have to use the F5-F7 keys or the raise/lower buttons on my joystick.

I did ****. Am I missing something?
 
Back
Top