Shorelines & Custom Textures used in 87 Days
This is a collection of the custom textures & shorelines used in the 87 Days rework from 2022. It's provided as a separate archive in case some users want to add my Solomons_UT scenery to a non-87 Days install.
I am not the sole author of all of these texture bitmaps, a couple are Maskriders, & the original "lagon" textures,plus the coral & wave lines were developed by Jean Bomber for his Truk scenery.
Any G2K scenery requires copying contents of your scenedb/world/texture folder to your main CFS2 texture folder. THe same filenames need to be present in both locations for shorelines to show correctly. Otherwise you may see those annoying blue/green/brown squares.
Note: the 87 Days Install also contains objects used in the Solomons_UT gsl packages, such as: Henderson airfield aircraft shelter, spawnable crater objects etc.
The only way to get these items presently is from within your 87 Days Install!!
UncleTgt,
SEP 2022
This is a collection of the custom textures & shorelines used in the 87 Days rework from 2022. It's provided as a separate archive in case some users want to add my Solomons_UT scenery to a non-87 Days install.
I am not the sole author of all of these texture bitmaps, a couple are Maskriders, & the original "lagon" textures,plus the coral & wave lines were developed by Jean Bomber for his Truk scenery.
Any G2K scenery requires copying contents of your scenedb/world/texture folder to your main CFS2 texture folder. THe same filenames need to be present in both locations for shorelines to show correctly. Otherwise you may see those annoying blue/green/brown squares.
Note: the 87 Days Install also contains objects used in the Solomons_UT gsl packages, such as: Henderson airfield aircraft shelter, spawnable crater objects etc.
The only way to get these items presently is from within your 87 Days Install!!
UncleTgt,
SEP 2022