Texture Remap of the AF_Nielson_Hgr for CFS2 by UncleTgt
This is a remap of the texture used on the AF_Nielson_Hgr. This was incomplete, showing part of the hangar end wall from inf_hangar_large_1a bitmap. It just looked wrong.
I used ModelconverterX to extract a 3ds file & used G-Max to re-map the wall textures to give a better appearance, I then recompiled the bgl (complete with original destroyed model) & used the AF team's same GUID reference.
Whilst I was doing this, I decided the AF_concrete floor texture looked too light, so I replaced it with a darker concrete slab texture.
To install, unzip the download to a temporary location & move/ copy files to the matching folder names inside your chosen CFS 2 install.
Thanks to: Martin Wright for DXTbmp, where would we be without it...
Arno Gerretsen for ModelconverterX, such a clever & versatile tool.
Allen for his Making Exploding Objects using FS2002 Tools & Tutorial.
Pen32win & the AF Team for the original object. I'm just tidying up a part-finished texture mapping issue.
This is freeware and subject to the usual conditions.
UncleTgt,
JAN 2022
This is a remap of the texture used on the AF_Nielson_Hgr. This was incomplete, showing part of the hangar end wall from inf_hangar_large_1a bitmap. It just looked wrong.
I used ModelconverterX to extract a 3ds file & used G-Max to re-map the wall textures to give a better appearance, I then recompiled the bgl (complete with original destroyed model) & used the AF team's same GUID reference.
Whilst I was doing this, I decided the AF_concrete floor texture looked too light, so I replaced it with a darker concrete slab texture.
To install, unzip the download to a temporary location & move/ copy files to the matching folder names inside your chosen CFS 2 install.
Thanks to: Martin Wright for DXTbmp, where would we be without it...
Arno Gerretsen for ModelconverterX, such a clever & versatile tool.
Allen for his Making Exploding Objects using FS2002 Tools & Tutorial.
Pen32win & the AF Team for the original object. I'm just tidying up a part-finished texture mapping issue.
This is freeware and subject to the usual conditions.
UncleTgt,
JAN 2022