AF Nielson Hangar remap UT

AF Nielson Hangar remap UT 2024-05-13

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Texture Remap of the AF_Nielson_Hgr for CFS2 by UncleTgt

This is a remap of the texture used on the AF_Nielson_Hgr. This was incomplete, showing part of the hangar end wall from inf_hangar_large_1a bitmap. It just looked wrong.

I used ModelconverterX to extract a 3ds file & used G-Max to re-map the wall textures to give a better appearance, I then recompiled the bgl (complete with original destroyed model) & used the AF team's same GUID reference.

Whilst I was doing this, I decided the AF_concrete floor texture looked too light, so I replaced it with a darker concrete slab texture.

To install, unzip the download to a temporary location & move/ copy files to the matching folder names inside your chosen CFS 2 install.

Thanks to: Martin Wright for DXTbmp, where would we be without it...

Arno Gerretsen for ModelconverterX, such a clever & versatile tool.

Allen for his Making Exploding Objects using FS2002 Tools & Tutorial.

Pen32win & the AF Team for the original object. I'm just tidying up a part-finished texture mapping issue.

This is freeware and subject to the usual conditions.

UncleTgt,

JAN 2022

AF_Nielson_Hgr_remap_UT.jpg
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