This is a standalone conversion of the AlphaSim_Lockheed_Constellation_BOAC to President-Elect Eisenhower's aircraft Columbine II. This was the aircraft used for his trip to Korea in December, 1952.
The BOAC version was a beta version, so the cockpit is very limited, but it's still flyable.
Several texture reference issues from the original package have been fixed, and the m3d has been edited to allow the use of .+sr.dds files to control the specular reflections when using AnKor's Shaders.
The xdp file incudes reference to the new contrails (AnKor Shaders - 25 Feb 2017) that will slowly become visible when flying above 24,600 ft. There is also a full set of navigation and landing lights included.
The sound file references DR_Engine_Sounds\US_Engine_Pratt_Whitney_R_1830-90_x4\Sound. If you do not have this sound file folder, you will need to change the reference to one that is included in your install to prevent crashing CFS3 when it fails to find the aircraft sound files it needs the next time you start the game.
*** Installation ***
Place the AlphaSim_Lockheed_Constellation_USAF folder in your aircraft folder.
This package has been tested in ETO with the latest set of AnKor's Shaders and the AvHistory Effects files.
It will work in DPC Korea as well, but the special effect lights and contrails won't work unless you've modified your effects.xml.
The BOAC version was a beta version, so the cockpit is very limited, but it's still flyable.
Several texture reference issues from the original package have been fixed, and the m3d has been edited to allow the use of .+sr.dds files to control the specular reflections when using AnKor's Shaders.
The xdp file incudes reference to the new contrails (AnKor Shaders - 25 Feb 2017) that will slowly become visible when flying above 24,600 ft. There is also a full set of navigation and landing lights included.
The sound file references DR_Engine_Sounds\US_Engine_Pratt_Whitney_R_1830-90_x4\Sound. If you do not have this sound file folder, you will need to change the reference to one that is included in your install to prevent crashing CFS3 when it fails to find the aircraft sound files it needs the next time you start the game.
*** Installation ***
Place the AlphaSim_Lockheed_Constellation_USAF folder in your aircraft folder.
This package has been tested in ETO with the latest set of AnKor's Shaders and the AvHistory Effects files.
It will work in DPC Korea as well, but the special effect lights and contrails won't work unless you've modified your effects.xml.