This is a modification to the original Stigler-Brown Mod released by Nigel Dickinson and Rene Leppa, December 2012 that creates a visual approximation of the extensive damage that Lt Brown's aircraft suffered.
It adds an Alpha layer to the main texture file and adjusts the M3D file to match. To use these just replace the two originals, and delete the MOS file so it will show up in game even if the plane takes additional damage.
It adds an Alpha layer to the main texture file and adjusts the M3D file to match. To use these just replace the two originals, and delete the MOS file so it will show up in game even if the plane takes additional damage.