87 Days Ship Dp mods
Updated 08-OCT-2022 to also include ships used in Skylane's IJN Guadacanal Campaign
This modifies all the ship DPs used in "87 Days" revision released by Captain Kurt in 2022. It adjusts the flak performance along Blue Devil's principles. This gives the heavy AA more range, & modifies the Light flak more in line with a real-world sustained ROF.
I also added the priority & hardness categories to each, as I noticed these were missing. These have values guided by the much earlier work of Pen32win & the AF Team. Lastly, I added dummy type 4 guns to a few units that didn't have this dummy "type 4" gun position to improve AI flak engagement, as discovered by Pen32win back in 2008 (see txt file for his original post at SOH).
To install, unzip the download to a temporary location & move/ copy files to the matching ship names inside your chosen CFS 2 install.
UncleTgt,
AUG 2022
Updated 08-OCT-2022 to also include ships used in Skylane's IJN Guadacanal Campaign
This modifies all the ship DPs used in "87 Days" revision released by Captain Kurt in 2022. It adjusts the flak performance along Blue Devil's principles. This gives the heavy AA more range, & modifies the Light flak more in line with a real-world sustained ROF.
I also added the priority & hardness categories to each, as I noticed these were missing. These have values guided by the much earlier work of Pen32win & the AF Team. Lastly, I added dummy type 4 guns to a few units that didn't have this dummy "type 4" gun position to improve AI flak engagement, as discovered by Pen32win back in 2008 (see txt file for his original post at SOH).
To install, unzip the download to a temporary location & move/ copy files to the matching ship names inside your chosen CFS 2 install.
UncleTgt,
AUG 2022