Boeing B-50

Boeing B-50 V1.0

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The Boeing B-50 Superfortress was a post-WWII derivative of the B-29 Superfortress. It had a larger tail fin and more powerful 3,500 h.p. Pratt & Whitney Wasp Major engines. Significantly faster than its predecessor, it could carry more payload at higher altitudes (35,000+). In the simulator you can fly the aircraft either as an 'A' type (using a B-29 type glass cone) or as a 'D' (and later) type, both with or without long-range tanks. Three liveries are provided for the exterior model, while the interior model, in this version, is largely provisional only, cannibalizing various parts of Team Strat's C-97 model. Gun turrets are moveable either from the Shift-4 'Monitor' panel or, in P3D, by mouse- clicks. Created by 'Team 50' - models, textures and Monitor gauge by Manfred Jahn, sound set by Ted Wolfgang, and research, testing and tweaking by Marc Roth. The flight dynamics are largely based on the 'generic' C-97 design originally created by Wayne Tudor (RIP).

Minimum system-requirement is FSX SP2, P3D V3 tested and recommended. Some small issues aside, the plane is flyable in P3D V4, too (see below).
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