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Caroline Islands JBr UT

Caroline Islands JBr UT 100524

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Caroline Islands by Jean Bomber & UncleTgt

Updated 28 JUN 12

- new landclass for Yap, fixes display for those using pactex2 textures.

- added list of Rhumba scenery files deactivated (Watermasks install file).

This project started life as a way to use Jean Bomber’s excellent Truk Lagoon scenery in a CFS2 install that used Rhumba's more accurate new world mesh. It quickly grew into a much larger project to redraw all of the Caroline Islands & Atolls so they were depicted better within CFS2.

It comprises: New LWM polys to match Rhumbas more accurate world mesh. New coastlines(with & without sandy beaches), & a complete set of water textures. New land & water class to give a better impression of the coral atolls.

Several stock airbases were relocated & redrawn.

Some of MaskRiders airbases are affected, these were relocated to match the new mesh & converted to gsl with destroyable objects at the same time.

I also added a couple of new fields – a seaplane base on Dublon, a seaplane base on Ponape, & a new short strip on Puluwat. New gsl work to give detail to the harbour areas as well as the airbases environs. The textures were designed to display best using Dvslat’s FSX style dark jungle textures, & pacific blue water. This scenery is designed to work on a stock install that has Rhumbas new world mesh added.

Thanks to: Jean Bomber for his inspiration, advice & support, & allowing me to rework his Truk Lagoon package at the heart of this project. He talked me through getting to grips with G2K & more… Maskrider for all his airbase packages & the blended airbase tutorial. This set the standard for airbase sceneries for the game. Rhumbaflappy for the new more accurate world mesh – it was a desire to make best use of this development that is the driver for many of my scenery projects. He also developed the vtp1 fixer programme to fix display errors in vtp bgls compiled from Ground2K.

GavinC for his reworking of the stock airbases, making individual base reworking/ revision much easier.

Shessi for his water textures, that were the inspiration for my reworking of Jimkos Pacific Blues, & indirectly lead me to develop this latest set of water textures.

Lindsay Watt for all of his scenery objects & innovations.

Wolfi for his scenery objects.

Xavier for all his scenery objects & airbase sceneries, opening up a larger world for us all to fly in.

Martin Wright for all the various software tools that are so useful!

Russell Dirks for his EZ landclass programme, making large scale land/ water class adjustments possible.

Christian Fumey for his excl8 & Ground2K programmes, making the creation of completely new scenery possible for CFS2.

UncleTgt,

May 2012

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Latest updates

  1. Yap Landclass fix

    This new version includes a landclass fix for the NW corner of Yap Island
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