New Textures for Collins USS Kadashan Bay + LOD fix
This comprises a model LOD fix / workaround, plus new textures for depicting any of the Casablanca Class CVEs used in the Pacific during 1943-44. You will need to have copies of both the USS Kadashan Bay44 & HMS Ruler45 by Colin Glendenning. These are available at the Fox Four website.
This work is released with the consent of Tom Sanford.
First: Fixing the LOD fault
Unfortunately, the middle LOD of Collins USS Kadashan Bay44 contains a texture assignment error. The result is very soon after moving away from the vessel, the flight deck will appear to turn white.
Luckily, there are lots of similarities between his USS Kadashan Bay model, & his later HMS Ruler45 model. The model for the HMS Ruler45 does not reproduce the same LOD texture problem. The fix is simple. Take the Model folder contents of the HMS Ruler45 & copy it into the USS Kadashan Bay44 model folder. Allow the model.cfg to be overwritten.
Second: using the original textures (optional). If you want to use Collins original textures, you just have to rename them as follows:
Kadashan_Bay.bmp to HMS Ruler45.bmp
KFD44.bmp to Ruler45FD.bmp
There are some small omissions, but overall they are a good match just as they are. However, for those seeking more variety, read on:
Third: Using the new textures.
The zip includes a listing of CVEs assigned to operations in the Central Pacific during 1943-44. This listing became the master list for compiling the textures & flight deck markings, allowing you to create separate ships for each Casablanca Class CVE that took part in these operations.
I have also included a generic blank Flight Deck texture without ship numbers for those that want a single class entry to suffice!
The camouflage measures depicted are:
Measure 14 (usually the shipyard delivery paintjob for CVEs during 1943).
Measure 21
Measure 22
Measure 32-4A
Measure 32-10A
Measure 32-12A
Measure 32-15A
Measure 33-10A
Measure 33-14A
Measure 33-15A
Obviously the listing is far from complete, but it can easily be added to if there is a need.
Texture Installation: Simply copy the chosen textures into the texture folder of your (fixed) USS Kadashan Bay44.
Creating more Casablanca class CVEs:
Copy the whole USS Kadashan Bay44 ship. Rename the new ship folder to your chosen ship name, for example USS Petrof Bay44
With ships, you have to also open up the ship.cfg file and modify the following lines as the sim wants the folder name, the DP file and the sim name in the ship.cfg file to be the same.
[fltsim.0]
title=USS_Kadashan_Bay44 - change to USS_Petrof_Bay44
sim=USS_Kadashan_Bay44 - change to USS_Petrof_Bay44
model=
panel=
sound=
texture=
Save your amended ship.cfg. Once done, rename to DP file to match the "sim=" name. In our example USS_Kadashan_Bay44.dp becomes USS_Petrof_Bay44.dp
Thanks to:
Collin Glendenning - gone but not forgotten, Collin gave CFS2 a legacy in his library of ships that were both incredibly detailed yet easy on frame rates. The quality is such that newer Flight Sims are benefitting from his work as his models are converted for use in FSX.
This is freeware and subject to the usual conditions
Submitted by UncleTgt,
This comprises a model LOD fix / workaround, plus new textures for depicting any of the Casablanca Class CVEs used in the Pacific during 1943-44. You will need to have copies of both the USS Kadashan Bay44 & HMS Ruler45 by Colin Glendenning. These are available at the Fox Four website.
This work is released with the consent of Tom Sanford.
First: Fixing the LOD fault
Unfortunately, the middle LOD of Collins USS Kadashan Bay44 contains a texture assignment error. The result is very soon after moving away from the vessel, the flight deck will appear to turn white.
Luckily, there are lots of similarities between his USS Kadashan Bay model, & his later HMS Ruler45 model. The model for the HMS Ruler45 does not reproduce the same LOD texture problem. The fix is simple. Take the Model folder contents of the HMS Ruler45 & copy it into the USS Kadashan Bay44 model folder. Allow the model.cfg to be overwritten.
Second: using the original textures (optional). If you want to use Collins original textures, you just have to rename them as follows:
Kadashan_Bay.bmp to HMS Ruler45.bmp
KFD44.bmp to Ruler45FD.bmp
There are some small omissions, but overall they are a good match just as they are. However, for those seeking more variety, read on:
Third: Using the new textures.
The zip includes a listing of CVEs assigned to operations in the Central Pacific during 1943-44. This listing became the master list for compiling the textures & flight deck markings, allowing you to create separate ships for each Casablanca Class CVE that took part in these operations.
I have also included a generic blank Flight Deck texture without ship numbers for those that want a single class entry to suffice!
The camouflage measures depicted are:
Measure 14 (usually the shipyard delivery paintjob for CVEs during 1943).
Measure 21
Measure 22
Measure 32-4A
Measure 32-10A
Measure 32-12A
Measure 32-15A
Measure 33-10A
Measure 33-14A
Measure 33-15A
Obviously the listing is far from complete, but it can easily be added to if there is a need.
Texture Installation: Simply copy the chosen textures into the texture folder of your (fixed) USS Kadashan Bay44.
Creating more Casablanca class CVEs:
Copy the whole USS Kadashan Bay44 ship. Rename the new ship folder to your chosen ship name, for example USS Petrof Bay44
With ships, you have to also open up the ship.cfg file and modify the following lines as the sim wants the folder name, the DP file and the sim name in the ship.cfg file to be the same.
[fltsim.0]
title=USS_Kadashan_Bay44 - change to USS_Petrof_Bay44
sim=USS_Kadashan_Bay44 - change to USS_Petrof_Bay44
model=
panel=
sound=
texture=
Save your amended ship.cfg. Once done, rename to DP file to match the "sim=" name. In our example USS_Kadashan_Bay44.dp becomes USS_Petrof_Bay44.dp
Thanks to:
Collin Glendenning - gone but not forgotten, Collin gave CFS2 a legacy in his library of ships that were both incredibly detailed yet easy on frame rates. The quality is such that newer Flight Sims are benefitting from his work as his models are converted for use in FSX.
This is freeware and subject to the usual conditions
Submitted by UncleTgt,