Richard Eikeland built this wonderful CFS3 mission editor
A must-have for anyone building missions and facility files.
PLEASE NOTE I have included a txt file sent in 2003 by Martin Wright to Richard Eikeland, while Richard was still designing the Mission and Facility Editor.
There were a few changes made to the Microsoft original Mission Builder SDK (the MS Word document that describes how to write missions, spawn table files and spawn xml files). Largely adding a few more options for pick types and things like that. You will know that originally MS did not have a level_bomber picktype, and so the first Mission SDK did not have that as an option for units in a bomber formation in a spawn file or mission file. All that stuff is explained in this text.
Things like the way to group fighters on an airbase facility file, and how to use the flags parameter so that spawns can be referenced in a facility file, are included in this text.
A must-have for anyone building missions and facility files.
PLEASE NOTE I have included a txt file sent in 2003 by Martin Wright to Richard Eikeland, while Richard was still designing the Mission and Facility Editor.
There were a few changes made to the Microsoft original Mission Builder SDK (the MS Word document that describes how to write missions, spawn table files and spawn xml files). Largely adding a few more options for pick types and things like that. You will know that originally MS did not have a level_bomber picktype, and so the first Mission SDK did not have that as an option for units in a bomber formation in a spawn file or mission file. All that stuff is explained in this text.
Things like the way to group fighters on an airbase facility file, and how to use the flags parameter so that spawns can be referenced in a facility file, are included in this text.