he guide (html or pdf) covers how to use CFS3's M3D Viewer mode with 3D Ripper DX to Capture CFS3 models. Use of Blender to fix the warped/distorted models and saving the models as a COLLADA (.dae). Using Model Converter X to convert the COLLADA (.dae) model to a .3ds file that can be loaded into gMax/3DS Max for editing and rebuilding.
This guide is not meant to show anyone how to pirate models and pass them off as their own. As Model Converter X says “Are you the author of this object or do you have permission from the author to convert this object?” Before you do any work check “read me” files that came with the aircraft/object. Make an effort to contact the author and always credit the author.
Credits:
Combat Flight Simulator 3 by Microsoft
3D Ripper DX by Roman Lut
ModelConverterX by ModelConverterX Team
gMax by Discreet
Blender 3D Reaper DX Addon by Xyoz Netsphere and Thea Schöbl
Blender by Blender Team
This guide is not meant to show anyone how to pirate models and pass them off as their own. As Model Converter X says “Are you the author of this object or do you have permission from the author to convert this object?” Before you do any work check “read me” files that came with the aircraft/object. Make an effort to contact the author and always credit the author.
Credits:
Combat Flight Simulator 3 by Microsoft
3D Ripper DX by Roman Lut
ModelConverterX by ModelConverterX Team
gMax by Discreet
Blender 3D Reaper DX Addon by Xyoz Netsphere and Thea Schöbl
Blender by Blender Team