• Please see the most recent updates in the "Where did the .com name go?" thread. Posts number 16 and 17.

    Post 16 Update

    Post 17 Warning old domain name stealing credentials

  • Special Server Maintenance

    Just when you think you have everything running some what better...

    You get a message from the Hosting company. Short story they need to move us to a new server. I have been working with them to plan a good date for all concerned. Here is what we have come up with as a schedule.

    1. November 4th 17:00 -5UTC shut off the forums and start backup proceedures. During this time there will be no access to the forums or the Resource Section.
    2. November 5th Continue with Backups and download same until complete.
    3. November 6th 7:00 turn over server to hosting company to move system to new server
    4. November 7th - 8th restore backups and upgrade forum software.

    If all goes well we should be back online on November 8th.

    To keep you updated Tom Clayton has offered to post updates on AVSIM forums.

    Thank you for your support.

FDE mod for the deltaSim PT Boat

FDE mod for the deltaSim PT Boat 2024-05-03

No permission to download
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This is a heavy modification of the flight model used with the Delta Sim PT Boat. It has only been tested on my machine, so please, if you use it, give me feedback of how it works or not on your machine so i can fix it.. thank you...

This mod allows acceleration past the original hardwired 35 knots with speeds up too 52 knots. (With trim flaps) It increases longetudinal stability at speed and provides the ability to turn the boat all the way up through flank speed.

Still being worked on:

High speed turns - Normal turns through 90 degrees at high speed ( >43 knots ) are non problematical, but beyond 90 degrees the rudder has to be "jiggled" to keep the boat turning. Also, Drag piles up in the turn so you need to watch your speed to keep it above 41 knots.

At 35 knots during a turn the nose dips and the speed drops to 20 knots and you will rotate around on yourself. This is caused by the rudder being able to turn 360 degrees per the original fde. i have not found a way to overcome that yet.

Above 37 knots all turns are flat. I have not been able to get the boat to roll at all.. I'm working on it still. There may be other things lurking in there that i haven't discovered yet.

At 20 knots, press f8 to extend the trim flaps. they help stabilize the boat during high speed runs and add 1 knot to the top speed.

In combat, try to keep your nose from canoeing in tight turns . use the throttle to decrease and increase speed through the turn so as to maintain as near as possible a flat turn. use counter rudder to stop the turn.

To slow down, press and hold F2 to put the engines into reverse. The stop the boat a bit too abruptly for my liking, but I'm working on that still.

Have fun,
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Pam
Author
warchild
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