The airfile and air.cfg are completely new and a lot more realistic. (We learn a lot in 15 years)
I’m using the revised Erwin Welker VC model made for FS 2004 as a basis (And he used my old CFS2 conversion to do his work, destiny-irony).
I also picked up his panel bitmap. I kept the original JR Lucariny texture, but I added two more aircraft by Rodolfo Valery. As I suspect non-CFS2 stuff are causing CTDs, I’m using only standard or very tested gauges like those made by Ground Crew. Weapons are Luft’46, designed by Becz Laszlo.
Good flights,
Pepe
I’m using the revised Erwin Welker VC model made for FS 2004 as a basis (And he used my old CFS2 conversion to do his work, destiny-irony).
I also picked up his panel bitmap. I kept the original JR Lucariny texture, but I added two more aircraft by Rodolfo Valery. As I suspect non-CFS2 stuff are causing CTDs, I’m using only standard or very tested gauges like those made by Ground Crew. Weapons are Luft’46, designed by Becz Laszlo.
Good flights,
Pepe