This is the MVG3d CRDA C.A.N.T Z506B series conversion for Combat Flight Simulator 2.
This conversion consists of four different graphical models, with their skins and configurations.
This conversion work is the result of painstaking and persistent work of several skilled people.:
Bertrand Pillot (beepee) worked with panels of aircraft, converting the gauges of MVG3d for use in CFS2. I think many of us have no idea of the hard work involved.
He also built the 2D panel and functional VC panel.
Dave S. (dvslats) worked with the effects and contact points in the .air files without his work the plane would not have neither the appearance and nor the proper performance.
John P Fortin (PolarLion or Bloodhawk) worked with weapons, converting them from the originals of MVG3d.
So, the CANT Z506B of MVG3d series are real fighters for the simulator.
Special thanks to Allen Downey by initial guiding, for the conversion of the animations in Gmax, this being the beginning of the whole conversion.
But all this would not be possible without the contributions of Manuelle Villa (MVG3d), who deserves great credit for all the work of quality on their planes.
The DP files by me.
My job was mainly to solve the problems of animation all models, and the coordination of all efforts made by the persons mentioned.
MI CREDIT IS TO HAVE GOOD FRIENDS.
Mario Misson (misson)
1/8/2015
This conversion consists of four different graphical models, with their skins and configurations.
This conversion work is the result of painstaking and persistent work of several skilled people.:
Bertrand Pillot (beepee) worked with panels of aircraft, converting the gauges of MVG3d for use in CFS2. I think many of us have no idea of the hard work involved.
He also built the 2D panel and functional VC panel.
Dave S. (dvslats) worked with the effects and contact points in the .air files without his work the plane would not have neither the appearance and nor the proper performance.
John P Fortin (PolarLion or Bloodhawk) worked with weapons, converting them from the originals of MVG3d.
So, the CANT Z506B of MVG3d series are real fighters for the simulator.
Special thanks to Allen Downey by initial guiding, for the conversion of the animations in Gmax, this being the beginning of the whole conversion.
But all this would not be possible without the contributions of Manuelle Villa (MVG3d), who deserves great credit for all the work of quality on their planes.
The DP files by me.
My job was mainly to solve the problems of animation all models, and the coordination of all efforts made by the persons mentioned.
MI CREDIT IS TO HAVE GOOD FRIENDS.
Mario Misson (misson)
1/8/2015