New Britain Scenery June 2013 By UncleTgt
Introduction
This project started life as a way to improve the stock scenery around Rabaul in a CFS2 install that used Rhumbas more accurate new world mesh. It quickly grew into a much larger project to redraw all of New Britain Islands & Atolls so they were depicted better within CFS2.
New Britain, or Niu Briten, is the largest island in the Bismarck Archipelago (named after Otto von Bismarck) of Papua New Guinea. It is separated from the island of New Guinea by the Dampier and Vitiaz Straits and from New Ireland by St. George's Channel. The island is roughly the size of Taiwan.
Contents: This scenery revises New Britain Island, the Duke of York Islands. It also reworks the Vitu Islands & Umboi Island chain that leads west towards Papua New Guinea mainland.New Ireland & it’s associated islands & atolls will be added at a later date.
It comprises:
New LWM polys to match Rhumbas more accurate world mesh.
New coastlines (with & without sandy beaches), & a complete set of water textures.
New land & waterclass to give a better impression of the jungle terrain, volcanic soil & coral atolls.
Several stock airbases were relocated & redrawn.
Some of Maskriders airbases are affected, these were relocated to match the new mesh & converted to gsl with destroyable objects at the same time.
New gsl work to give detail to the harbour areas as well as the airbases environs.
The textures were designed to display best using Dvslat’s FSX style dark jungle textures, & pacific blue water.
Add-ons required
Maskriders Papua New Guinea scenery
MR- LW library objects
LWD trees
LDW trees
LW trees
Wolfi Objects packs 1 thru 8
Xavier’s hangars, tents, piers, warehouses, barracks
Pen32win’s AA packs, coastal defence packs, airfield buildings, bunker pack, replacement stock infrastructure pack.
Usio’s Lighthouses
If you have any of Xavier or Maskriders airbase sceneries installed, you will most likely have most of these already in your install.
Credits
Thanks to: Jean Bomber for his inspiration, advice & support. He talked me through getting to grips with G2K & more…
Maskrider for all his airbase packages & the blended airbase tutorial. This set the standard for airbase sceneries for the game.
Rhumbaflappy for the new more accurate world mesh – it was a desire to make best use of this development that is the driver for many of my scenery projects. He also developed the vtp1 fixer programme to fix display errors in vtp bgls compiled from Ground2K.
GavinC for his reworking of the stock airbases, making individual base reworking/ revision much easier
Shessi for his water textures, that were the inspiration for my reworking of Jimkos Pacific Blues, & indirectly lead me to develop this latest set of water textures.
Lindsay Watt for all of his scenery objects & innovations.
Wolfi for his scenery objects.
Xavier for all his scenery objects & airbase sceneries, opening up a larger world for us all to fly in.
Martin Wright for all the various software tools that are so useful!
Russell Dirks for his EZ landclass programme, making large scale land/ water class adjustments possible.
Christian Fumey for his excl8 & Ground2K programmes, making the creation of completely new scenery possible for CFS2.
UncleTgt,
JUN 2013
Introduction
This project started life as a way to improve the stock scenery around Rabaul in a CFS2 install that used Rhumbas more accurate new world mesh. It quickly grew into a much larger project to redraw all of New Britain Islands & Atolls so they were depicted better within CFS2.
New Britain, or Niu Briten, is the largest island in the Bismarck Archipelago (named after Otto von Bismarck) of Papua New Guinea. It is separated from the island of New Guinea by the Dampier and Vitiaz Straits and from New Ireland by St. George's Channel. The island is roughly the size of Taiwan.
Contents: This scenery revises New Britain Island, the Duke of York Islands. It also reworks the Vitu Islands & Umboi Island chain that leads west towards Papua New Guinea mainland.New Ireland & it’s associated islands & atolls will be added at a later date.
It comprises:
New LWM polys to match Rhumbas more accurate world mesh.
New coastlines (with & without sandy beaches), & a complete set of water textures.
New land & waterclass to give a better impression of the jungle terrain, volcanic soil & coral atolls.
Several stock airbases were relocated & redrawn.
Some of Maskriders airbases are affected, these were relocated to match the new mesh & converted to gsl with destroyable objects at the same time.
New gsl work to give detail to the harbour areas as well as the airbases environs.
The textures were designed to display best using Dvslat’s FSX style dark jungle textures, & pacific blue water.
Add-ons required
Maskriders Papua New Guinea scenery
MR- LW library objects
LWD trees
LDW trees
LW trees
Wolfi Objects packs 1 thru 8
Xavier’s hangars, tents, piers, warehouses, barracks
Pen32win’s AA packs, coastal defence packs, airfield buildings, bunker pack, replacement stock infrastructure pack.
Usio’s Lighthouses
If you have any of Xavier or Maskriders airbase sceneries installed, you will most likely have most of these already in your install.
Credits
Thanks to: Jean Bomber for his inspiration, advice & support. He talked me through getting to grips with G2K & more…
Maskrider for all his airbase packages & the blended airbase tutorial. This set the standard for airbase sceneries for the game.
Rhumbaflappy for the new more accurate world mesh – it was a desire to make best use of this development that is the driver for many of my scenery projects. He also developed the vtp1 fixer programme to fix display errors in vtp bgls compiled from Ground2K.
GavinC for his reworking of the stock airbases, making individual base reworking/ revision much easier
Shessi for his water textures, that were the inspiration for my reworking of Jimkos Pacific Blues, & indirectly lead me to develop this latest set of water textures.
Lindsay Watt for all of his scenery objects & innovations.
Wolfi for his scenery objects.
Xavier for all his scenery objects & airbase sceneries, opening up a larger world for us all to fly in.
Martin Wright for all the various software tools that are so useful!
Russell Dirks for his EZ landclass programme, making large scale land/ water class adjustments possible.
Christian Fumey for his excl8 & Ground2K programmes, making the creation of completely new scenery possible for CFS2.
UncleTgt,
JUN 2013