• Warbirds Library V4 (Resources for now) How to


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    Library How to
New Ireland UT

New Ireland UT 2024-05-08

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    1. New Ireland Scenery November 2013 By UncleTgt

      This project builds on my New Britain scenery for a CFS2 install that uses Rhumbas more accurate new world mesh.This scenery revises New Ireland Island & New Hanover Island. It also reworks Djaul island, the Tabar Group, Lihir, the Tanga Group, Feni Islands, & Anir. Also provided are new representations for Green Island & the Nuguria Island group.

      It comprises: New LWM polys to match Rhumbas more accurate world mesh, along with new coastlines (with & without sandy beaches), & a complete set of water textures. Also included are new land & waterclass to give a better impression of the jungle terrain, volcanic soil & coral atolls. In addition, several stock airbases were relocated & redrawn.

      Some of Maskriders airbases are affected, these were relocated to match the new mesh & converted to gsl with destroyable objects at the same time. This also includes new gsl work to give detail to the harbour areas as well as the airbases environs.

      The textures were designed to display best using Dvslat’s FSX style dark jungle textures, & pacific blue water.

      Credits

      Thanks to: Jean Bomber for his inspiration, advice & support. He talked me through getting to grips with G2K & more…
      Maskrider for all his airbase packages & the blended airbase tutorial. This set the standard for airbase sceneries for the game.
      Rhumbaflappy for the new more accurate world mesh – it was a desire to make best use of this development that is the driver for many of my scenery projects. He also developed the vtp1 fixer programme to fix display errors in vtp bgls compiled from Ground2K.
      GavinC for his reworking of the stock airbases, making individual base reworking/ revision much easier.
      Shessi for his water textures, that were the inspiration for my reworking of Jimkos Pacific Blues, & indirectly lead me to develop this latest set of water textures.
      Lindsay Watt for all of his scenery objects & innovations.
      Wolfi for his scenery objects.
      Xavier for all his scenery objects & airbase sceneries, opening up a larger world for us all to fly in.
      Martin Wright for all the various software tools that are so useful!
      Russell Dirks for his EZ landclass programme, making large scale land/ water class adjustments possible.
      Christian Fumey for his excl8 & Ground2K programmes, making the creation of completely new scenery possible for CFS2.

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      November 29th, 2013
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