Solomon Sea UT

Solomon Sea UT 2024-05-09

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Solomon Sea Scenery for CFS2 by UncleTgt

This is a reworking of the stock sceneries for the Solomon Sea area between PNG & New Britain. It is designed for use with Rhumbas mesh, but the scenery excludes provided should mean this works well in a stock mesh install too.

Contents: New Ground2K scenery for each, including fringing reefs.

New airbase scenery, made using FSSC.

New gsl infrastructure.

New custom Landclass & Waterclass.

Some simple missions using the stock F4U-1A Corsair for viewing the gsl airbases & scenery.

The sceneries are as developed during late 1943 & encompass the Trobriand & Dentrescasteaux island chains:-

Known conflicts: Installing this scenery pack will require the archiving of some airbases from Maskrider's Papua New Guinea scenery.

Vivigani:- My version is a more developed base layout than Maskrider's.

Vivigani FB: - I can find no evidence of this as a formal seaplane base, so it is removed from this scenery.

Salamo:- Similarly I struggled to find any reference to ww2 airstrip activity at Salamo, though there was a PT Boat base built nearby. I replaced MR's airbase with a simple jungle runway & seaplane moorings instead.

Guasopa:- I only found a single b&w photo showing a less developed base than Maskrider's, so this Guasopa is replaced by Narewa from this scenery set.

Credits

Thanks to: Jean Bomber for his inspiration, advice & support. He talked me through getting to grips with G2K & more…
Maskrider for all his airbase packages & the blended airbase tutorial. This set the standard for airbase sceneries for the game.
Rhumbaflappy for the new more accurate world mesh – it was a desire to make best use of this development that is the driver for many of my scenery projects. He also developed the vtp1 fixer programme to fix display errors in vtp bgls compiled from Ground2K.
GavinC for his reworking of the stock airbases, making individual base reworking/ revision much easier.
Shessi for his water textures, that were the inspiration for my reworking of Jimkos Pacific Blues, & indirectly lead me to develop this latest set of water textures.
Lindsay Watt for all of his scenery objects & innovations.
Wolfi for his scenery objects.
Xavier for all his scenery objects & airbase sceneries, opening up a larger world for us all to fly in.
Martin Wright for all the various software tools that are so useful!
Russell Dirks for his EZ landclass programme, making large scale land/ water class adjustments possible.
Christian Fumey for his excl8 & Ground2K programmes, making the creation of completely new scenery possible for CFS2.

UncleTgt,

AUG 2020

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