vcp47d25.zip (42) CFS3 Repaint Aircraft (stand alone) (American)
vcp47d25.zip (149.11 Kb) (downloaded 712 times)
DVC for P_47d_25 There has been much discussion about the FOV (field of vision) from the VC view in CFS3. I was curious how raising the eyepoint in the stock model would affect the FOV. I raised the eyepoint in the gmax model so you could see over the gunsight and adjusted the fov values in the xdp file. I felt it made enough improvement so I made a few personnel changes also. I installed a glass gunsight that uses the standard reticule for CFS3. I moved the gauges around so from the first cockpit view you see the top roll of gauges you need for flying the aircraft. Zoom back once and the second roll is displayed and zoom forward once for attack mode.
by groundhog (2003-01-26 14:23:45)
vcp47d25.zip (149.11 Kb) (downloaded 712 times)
DVC for P_47d_25 There has been much discussion about the FOV (field of vision) from the VC view in CFS3. I was curious how raising the eyepoint in the stock model would affect the FOV. I raised the eyepoint in the gmax model so you could see over the gunsight and adjusted the fov values in the xdp file. I felt it made enough improvement so I made a few personnel changes also. I installed a glass gunsight that uses the standard reticule for CFS3. I moved the gauges around so from the first cockpit view you see the top roll of gauges you need for flying the aircraft. Zoom back once and the second roll is displayed and zoom forward once for attack mode.
by groundhog (2003-01-26 14:23:45)