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The Staff of SOH
Morton did some for it in CFS 2. Look under his name in the add ons section.
It might just be the way my graphics are set up, but Alpha's textures look real dark and gray - not at all metallic.
I agree. Often the case (see their Voodoo); they used to go for a very dark grey with a dark alpha channel. This gives a very shiny finish. If you have Martin Wright's DXTbmp you can tone down the shine by lightening the alpha channel.
I also think the graphics on the originals are a bit poor by today's standards - they look as if they're taken from a photo. I've redone mine and made some base textures so may do some new paints.
DaveQ