Dimus
SOH-CM-2024
OK, I don't usually do FSX od P3D videos. I recorded these just to show a few friends at work the new sim. I thought of posting them here as I believe there are a few features showcased as well as some issues. They are raw unedited flight segments. The flying is lame as I was just trying to catch as many features as possible
I will start with my rig's specs which are quite low end:
Q6600 Quadcore OCed to 3.0Ghz
460GTX 1GB VRAM
4GB RAM
Win 7 64bit
I run on an old 4:3 monitor at 1280x1024 resolution. The main P3D graphic settings are:
Tesselation and HDR on
Water on ultra
Shadows on medium and set only for simobjects/vehicles
Ask me if you wish to know about a setting not mentioned.
I have to also add I have REX Overdrive installed for clouds, sky, water and also use the "us this" water animation
The first video is flying Mike Kyul's SuperCub around Kermit's playground at the crack of dawn. You might say it looks like "Fantasy of Flight Wonderland". It happened that both the sun and a full moon are visible.
Features shown include the following:
- 3d waves
- Reflection of moon and stars on the water
- Dynamic shadows on VC, including the glass
Issues visible are:
- Lack of the "taxiways" used in the RV parking area. Expected new ADE will solve this but recompilation of the AFCAD will be needed.
- Water reflections are "a bit too much" IMHO"
- The beacon effect is too solid.
- The VC shadows seem reversed when heading to the sun, unless they are supposed to be from the moonlight in the back
Here it is then:
I will start with my rig's specs which are quite low end:
Q6600 Quadcore OCed to 3.0Ghz
460GTX 1GB VRAM
4GB RAM
Win 7 64bit
I run on an old 4:3 monitor at 1280x1024 resolution. The main P3D graphic settings are:
Tesselation and HDR on
Water on ultra
Shadows on medium and set only for simobjects/vehicles
Ask me if you wish to know about a setting not mentioned.
I have to also add I have REX Overdrive installed for clouds, sky, water and also use the "us this" water animation
The first video is flying Mike Kyul's SuperCub around Kermit's playground at the crack of dawn. You might say it looks like "Fantasy of Flight Wonderland". It happened that both the sun and a full moon are visible.
Features shown include the following:
- 3d waves
- Reflection of moon and stars on the water
- Dynamic shadows on VC, including the glass
Issues visible are:
- Lack of the "taxiways" used in the RV parking area. Expected new ADE will solve this but recompilation of the AFCAD will be needed.
- Water reflections are "a bit too much" IMHO"
- The beacon effect is too solid.
- The VC shadows seem reversed when heading to the sun, unless they are supposed to be from the moonlight in the back
Here it is then: