• There seems to be an uptick in Political comments in recent months. Those of us who are long time members of the site know that Political and Religious content has been banned for years. Nothing has changed. Please leave all political and religious comments out of the forums.

    If you recently joined the forums you were not presented with this restriction in the terms of service. This was due to a conversion error when we went from vBulletin to Xenforo. We have updated our terms of service to reflect these corrections.

    Please note any post refering to a politician will be considered political even if it is intended to be humor. Our experience is these topics have a way of dividing the forums and causing deep resentment among members. It is a poison to the community. We appreciate compliance with the rules.

    The Staff of SOH

  • Server side Maintenance is done. We still have an update to the forum software to run but that one will have to wait for a better time.

2 Questions

Worthless

SOH-CM-2025
1) Do wingman always attack a target aircraft from behind? Example: I sic my number 2 on a Betty Bomber. He rides right up her tail and gets his silly head blasted off.

2) Is it possible to set up infrastructure to spawn. Example: One of Sully's PSK oilslicks with rafts and debris. I'd like to see rafts and debris appear when a ship sinks. It'll work if the object to spawn is a moving object. I just can't get stationary infrastructure to show up in the EVENT "Action" box, and the problem with moving objects is that even when set to "0" speed, they still chug right off down the road.

Am I just asking too much of CFS2?
 
1) Do wingman always attack a target aircraft from behind? Example: I sic my number 2 on a Betty Bomber. He rides right up her tail and gets his silly head blasted off. 2) Is it possible to set up infrastructure to spawn. Example: One of Sully's PSK oilslicks with rafts and debris. I'd like to see rafts and debris appear when a ship sinks. It'll work if the object to spawn is a moving object. I just can't get stationary infrastructure to show up in the EVENT "Action" box, and the problem with moving objects is that even when set to "0" speed, they still chug right off down the road. Am I just asking too much of CFS2?
Worthless, I can't help you on #2, but there is a widely-advertised mod here at SOH on making the Betty rear gunners more realistic. The Betty tail-stinger was a 20mm, but the gunners were originally written as being a tad too effective. Tony Bones
 
Ok, SW. I didn't think you could, but was just checking. Sully's Oilslicks and rafts look great, but not as moving scenery. I'm aware of Nanni's stuff but it's been awhile since looked at it. Thanks, I'll give his add-ons a try.

Ok, TB......on the rear gunner. I can fix him so he isn't such a good shot. I was just wondering if anyone knew a way to get an AI to attack anywhere besides 6 o'clock. I works fine when he's chasing a fighter, but anything that shoots from the rear and my AI is toast.

Thanks for the reply guys.
 
I've written a few missions and I have yet to see any AI attack from a deflection angle. When you remember this, it gives you the advantage on all enemy aircraft you engage. Tell your wingmen to stay in formation with you and begin your attack. They will keep enemy fighters off your 6. The biggest mistake we all make is to target an enemy and then tell our wingmen to attack that one, or attack any enemy in sight. Keep them with you. They will then engage those enemy seeking you out.
 
I've written a few missions and I have yet to see any AI attack from a deflection angle. When you remember this, it gives you the advantage on all enemy aircraft you engage. Tell your wingmen to stay in formation with you and begin your attack. They will keep enemy fighters off your 6. The biggest mistake we all make is to target an enemy and then tell our wingmen to attack that one, or attack any enemy in sight. Keep them with you. They will then engage those enemy seeking you out.

I'm shaking my head in wonder. That never occurred to me. Thanks DD, I'll give it a try.
 
Back
Top