75th Anniversary of the MacRobertson London to Melbourne.

Willy

Administrator
The 75th Anniversary of the MacRobertson London to Melbourne race is coming up in October.

Any interest in a re-fly of it?

Right now the idea is two different classes. Golden Age (to be defined) and Modern.
 
The 75th Anniversary of the MacRobertson London to Melbourne race is coming up in October.

Any interest in a re-fly of it?

Right now the idea is two different classes. Golden Age (to be defined) and Modern.

You're darn tootin' I'm interested! :jump:
 
We've also got the MAPE server which is where I normally fly online.

Right now by Modern, we talking Modern GA.
 
Definitely interested! :applause:
(Not sure whether I have the time though - this sounds like a lengthy trip, the real racers took >70 hrs of flying...)

Do you have a link to the previous MacRobertson races you have done so I can get an idea about the event? I searched, but didn't find anything.

Thanks,

Gunter
 
Definitely interested! :applause:

Do you have a link to the previous MacRobertson races you have done so I can get an idea about the event? I searched, but didn't find anything.

Unfortunately we lost all the previous Mac race stuff in the forum crashes. The rules and aircraft testing spreadsheets survived thanks to MM though.
 
I don't want to post a copy of the previous rules - don't want to confuse anyone.

The basics are of course real world weather and RTW realism settings.

The start airport is Mildenhall - EGUN and the end is Essendon - YMEN

Mildenhall is where the race actually started. The location in Melborne used for the end of the race is not now an airport, may have never been. But it is unlandable in FS2004, FS2002 or FSX. YMEN is close.

This is a good overview of the original race - http://en.wikipedia.org/wiki/MacRobertson_Air_Race

There were five required stop - Baghdad (ORBS/ORBI), Allahabad (VIAL), Seletar (WSSL), Darwin (YPDN) and Charleville (YBCV) - the last four are the actual airports used in the race, or at least very near the same locations. The airport in Baghdad was close to the river and much smaller city than the FS2004/ FSX airport. In FS2004 the airport is Z15M, but it is not in FSX. You can see in Google Earth that Muthenna is a rail yard now.

There were 22 official fuel stops scattered along the route.

The last SOH race had to be in period specific aircraft, such as the DC-2/DC-3, Boeing 247, etc. You did not have to fly an aircraft which flew in the actual race, though I flew the Dragon Rapide and others flew the Lockheed Vega and Dh-88 from FS2004.

The last SOH race required the use of DR and NDB for navigation, no GPS, no VOR, no ILS - though ILS is really not an issue because most of the required airports do not have it and very, very few of the authorized fuel stops.

Since there were not pressurized aircraft at the time of the race, there was an altitude restriction. It did not impede the route in any way.

Those were the basics.

If you can average 225 kts ground speed - the base route is 43 3/4 hours flight time long and 9,832 miles.

http://gc.kls2.com/cgi-bin/gc?PATH=EGUN-LFPO-LIRA-LGAV-OSAP-ORBI-OIBB-OIZJ-OPKC-VIJO-VIAL-VECC-VYYY-WMKA-WSSL-WIHH-WADA-WATT-YPDN-YTNK-YCCY-YBCV-YNRM-YMEN%0D%0A&RANGE=&PATH-COLOR=red&PATH-UNITS=nm&PATH-MINIMUM=&SPEED-GROUND=225&SPEED-UNITS=kts&RANGE-STYLE=best&RANGE-COLOR=navy&MAP-STYLE=

The actual routes will have to be longer due to several items. Only a few aircraft like the Vega and the Dh-88 can made the longest legs without fuel stops.

I believe these were all authorized fuel stops - http://gc.kls2.com/cgi-bin/gc?PATH=...s&RANGE-STYLE=best&RANGE-COLOR=navy&MAP-STYLE=

Note that some of the designators are different from FS2004 - especially in Indonesia.
 
Reggie,
thanks for the info.
Around 50 hrs - that's more manageable.
Love the DR/NDB only.
Gunter
 
You'd be surprised how well you can follow rivers and roads in FS.

FYI, there are huge lakes northwest of Baghdad, follow them south southeast and take the left river down to the city of Baghdad.
 
Yep, it sure helps to study the basic geography of the area you're flying to help guide you in. Following rivers and coastlines has helped me numerous times.
 
It's funny, before FSX I never used to fly around my home territory because when I looked out the window I knew it looked nothing like that. But in FSX I mostly fly around country I am familiar with because so much of it is recognisable, and with FTX my home town looks fantastic.
 
It's funny, before FSX I never used to fly around my home territory because when I looked out the window I knew it looked nothing like that. But in FSX I mostly fly around country I am familiar with because so much of it is recognisable, and with FTX my home town looks fantastic.


Awright,,,,what's FTX Highmike?
 
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