Hello there guys
I have been repainting, putting packages together for Ai the works for my countries airforce, the SAAF. I have recently run into problems that there is not some Ai planes for what I want to use for and so decided ask people to help me but it was not really what i expected.
So I made the decision to do the modelling myself and voila i started modeling, if all goes well i may have the finished model by the end of the week and still need to texture it but why i was writing this post is the following...
How do I animate things like protection covers, remove before flight pitot covers etc. on Ai.
My logic says to me it has something to do with xml and maybe tie the "parts" to something like if groundspeed and engine rpm is zero then those covers appear....?
I would most gladly take any help i can get...
Will post some screenies soon, the plane is the Casa 212-100 aviocar and the Casa 212-300 but the 100 version is the first one, so far I am just over 1200 triangle poly's for the fuselage, wings ,horizontal stabiliser and only need the engines prop and verical stabiliser to go
Hope to hear soon from you guys!
I have been repainting, putting packages together for Ai the works for my countries airforce, the SAAF. I have recently run into problems that there is not some Ai planes for what I want to use for and so decided ask people to help me but it was not really what i expected.
So I made the decision to do the modelling myself and voila i started modeling, if all goes well i may have the finished model by the end of the week and still need to texture it but why i was writing this post is the following...
How do I animate things like protection covers, remove before flight pitot covers etc. on Ai.
My logic says to me it has something to do with xml and maybe tie the "parts" to something like if groundspeed and engine rpm is zero then those covers appear....?
I would most gladly take any help i can get...
Will post some screenies soon, the plane is the Casa 212-100 aviocar and the Casa 212-300 but the 100 version is the first one, so far I am just over 1200 triangle poly's for the fuselage, wings ,horizontal stabiliser and only need the engines prop and verical stabiliser to go
Hope to hear soon from you guys!