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A present for all devs.

Hi all,

I asked one of our coders for a nifty script that would mirror all objects about an axis, break it all apart and mirror the animation and pivots as well. Oh.. and the UV's too. So, this basically means that if you have animated all of your flaps, slats, gear etc, you can use this to "copy" it all over to the other side...

Note that this changes the actual matrix and is exactly like using the mirror modifier and not the mirror on the menu.

Max 9 is required to run this.

Have fun.

Note: I am NOT responsible for any damages, losses or what have you by your using this. YOU take full responsibility for that.... As well, NO SUPPORT WILL BE GIVEN SO DO NOT EVEN ASK!

Merry Xmas and a Happy New Year from the Milviz team.

View attachment 26961
 
Very decent of you, thank you very much! :applause:

Now if I only knew how to re-code this for gmax.... :isadizzy:
 
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