Hi,
I have some GMax models developed for FS9.
If I've understood well, with FSX_GMax I have to:
1- keep only polygons and texture mapping, then to delete all FS9 material, no longer compatible, in particular the multi-materials.
2- to do manual assignment of all animation.
Are there any shortcuts?
Do you suggest I should use the FSX special material for all objects or only for wing, fuselage and tails?
Thanks in advance
I have some GMax models developed for FS9.
If I've understood well, with FSX_GMax I have to:
1- keep only polygons and texture mapping, then to delete all FS9 material, no longer compatible, in particular the multi-materials.
2- to do manual assignment of all animation.
Are there any shortcuts?
Do you suggest I should use the FSX special material for all objects or only for wing, fuselage and tails?
Thanks in advance