• There seems to be an uptick in Political comments in recent months. Those of us who are long time members of the site know that Political and Religious content has been banned for years. Nothing has changed. Please leave all political and religious comments out of the forums.

    If you recently joined the forums you were not presented with this restriction in the terms of service. This was due to a conversion error when we went from vBulletin to Xenforo. We have updated our terms of service to reflect these corrections.

    Please note any post refering to a politician will be considered political even if it is intended to be humor. Our experience is these topics have a way of dividing the forums and causing deep resentment among members. It is a poison to the community. We appreciate compliance with the rules.

    The Staff of SOH

  • Server side Maintenance is done. We still have an update to the forum software to run but that one will have to wait for a better time.

A request for The B24 Guy

Captain Kurt

Administrator
Staff member
First of all, thank you for the work you did to un-mirror the stock planes. It's a big contribution to the game and the community.

I've been working on a skin for your overhauled F6F3 Hellcat and have run into a skin distortion issue on the starboard side tail. I wonder if you would be interested in going back to your model and looking at it or not. It would be great if you could as I think the F6F3 is potentially the best Hellcat model in CFS2 even with the distortion. I'd do it myself but that is beyond my limited skills.

You may not have even been aware of it as the skin for the overhaul model - the G symbol arrow masks the skin distortion - but if you place a number on the tail it bends out of shape. See picture number 1. With a lot of trial and error, I was able to get the number to show fairly straight (picture number 2). Picture number 3 shows how the number had to be painted to get to picture number 2.


View attachment 87100

If you'd rather not go over old ground again, I can understand that, just thought I'd give it a shot. The tail was a common location for Hellcat ID numbers and G symbol markings. Regardless, thanks again for all your contributions.
 
No one replyed to this? Hum....

Anyway I don't think The B24 Guy changed any of the texture mapping on the F6F-3 other than doing his best to cut the model in half.
 
Hi Allen,

Well certainly not intentionally. The port side of the tail is mapped OK. Somehow the distortion crept in during the mirroring process though. With the skin that was being mapped to - which has the upward pointed arrow G symbol on the tail - it was probably completely unnoticed. The distortion does not show on that skin because the distorted area is all within the white area of the arrow.

It hopefully would not take much time to fix it - probably less than the 5 hours of trial and error it took me to figure out how to paint a counter balancing distortion to the skin. I just don't know how to fix it myself, not my area of expertise unfortunately. It's too bad though from a painters point of view because so many of the possible skins require that area for numbers or other kinds of G symbols that now can't be used - especially for the dash 3 Hellcats.
 
I don't have your numbered skin but I think I see the same distortion effect with the stock model as well.
 
I hadn't checked that before but you are right, there is a distortion there. Very similar but not exactly the same. So it isn't really anything The B24 Guy did. What a shame then, I guess this isn't going to get fixed.
 
Hi Guys,

Been on vacation. Looks like you have answered the question.
It is a pain to SCASM texture mapping.

Regards,
B24Guy
 
Back
Top