Providing some form of consequence other than having to going to a screen and resetting the mechanical aspects would be interesting.Completely optional and customizable by the user of course.Maybe use a novice,standard,advanced menu with options.
Any mechanical damages would be penalized to the user in one fashion while physical injuries or death would be handled in another way.I have found that even when I try to fly realistically and really put my head into it without any real penalties other than maybe smoking a warbird's engine I will drift off into another burning holes in the sky session. With a penalty system I know that if I boink this landing or clip a tree its going to be a real PITA to get back in the air I will really tighten up. You want the sim to have a trainee putting a death grip on that stick and gritting those teeth while a veteran flyer will be confident yet know he can get bit in the azz.
The great thing about a Accusim 172 is that it accessable in real life by most anybody and simple enough to operate with minimal training.
So it would be a perfect candidate for some sort of Damage Accident Modeling System. DAMS
I dunno my morning coffee has long worn off. Accu-Pilot??? Accu-Accident??Accu-life