A couple of days ago I was playing a series of Quick Combats, and I was a bit of amazed about the hitting power of some of the guns in the aircraft I was using, but then, when I flew a combat in a different plane with the same weapons, I didn't get similar results.
I decided to have a look at the dp files of many of the aircraft and ,following instructions of the readme in DPED by Yusaku Homma, specifically the guns section.
If I understand it right, the hitting power of a gun is stablished mainly by this dice field. Well, in most dp files this numbers were absolutely diferent for the same weapons: a Hispano Suiza 20mm gun in the 1% Hurricane MkIIc has a dice value of 1d1*71.9 (a real killer
), while a 20mm gun in the YAS Spitfire MkVb has a value of 1d1*26. Other values like Rate of Fire, Range or Muzzle Velocity are very often also different.
Any comments anyone?. I am just arrived, so I don't know if this has been discussed before, but I wouldn't be surprised if it has so I'd be happy to read anything the experts have to say about that matter
.
I decided to have a look at the dp files of many of the aircraft and ,following instructions of the readme in DPED by Yusaku Homma, specifically the guns section.
Mr. Homma said:[Dice] is a damage dice. "1d1*" means unit of a dice. If a value following the "1d1*" is larger, the damage will occur to a larger area. Ordinary values are followings.
7.7mm = 8
12.7mm = 13
20 mm = 20
30 mm = 30
90LB Rocket=3000
110LB Bomb =6000
An explosion warhead value may 1.4 to 3 times as big.
If I understand it right, the hitting power of a gun is stablished mainly by this dice field. Well, in most dp files this numbers were absolutely diferent for the same weapons: a Hispano Suiza 20mm gun in the 1% Hurricane MkIIc has a dice value of 1d1*71.9 (a real killer

Any comments anyone?. I am just arrived, so I don't know if this has been discussed before, but I wouldn't be surprised if it has so I'd be happy to read anything the experts have to say about that matter
