This is turning out to be a great helicopter!
Unfotunately there are no modelled landing lights, so I had to improvise:
[LIGHTS]
//Types: 1=beacon, 2=strobe, 3=navigation, 4=cockpit ORDER IS : Z , X, Y ,
light.0 = 3, -5.118, -5.922, -3.045, fx_shockwave_navred,
light.1 = 3, -5.118 , 5.922, -3.045, fx_shockwave_navgre,
light.2 = 3, -31.594, 0.827, 8.331, fx_shockwave_navwhi,
light.3 = 2, -31.594, 0.827, 8.331, fx_shockwave_strobe_sm_nl,
light.4 = 1, -8.360, 0.00, -4.230, fx_shockwave_beacon_rotating_red,
light.5 = 2, -8.360, 0.00, -4.130, fx_shockwave_strobe_sm_nl,
light.6 = 1, -31.594, 0.827, 8.331, fx_shockwave_beacon_rotating_red,
light.7 = 5, 13.10, 2.00, -4.37, fx_shockwave_landing_light_narrow_down_22,
light.8 = 5, 12.90, 2.00, -4.15, fx_shockwave_navwhi,
light.9 = 5, -4.08 , 4.322, -4.145, fx_shockwave_navwhi,
light.10 = 5, -3.23 , 4.322, -4.47, fx_shockwave_landing_light_narrow_down,
light.11 = 4, 11.75, 1.50, 1.0, fx_shockwave_vclight,
light.12 = 4, 11.75, -1.50, 1.0, fx_shockwave_vclight,
light.13 = 4, -3.00, 0.00, 2.0, fx_vclighth,
light.14 = 3, -13, -1.5, 3.2, fx_Heatshimmer5,
light.15 = 3, -13, 1.5, 3.2, fx_Heatshimmer5,
Sound soon to follow!