Off to a great start as a PD3 noob with PD3V4. Finished installing Orbx FTX Global/Vector/other stuff and looking better all the time.
I have read variously however two things that make me both confused and concerned:
1) AIRCRAFT: If I try to install an FSX a/c that is "complex" by just running the installer pointed at PD3 (or just pasting the folder if no .exe) I could bork my nice clean install which has already taken precious hours I would hate to undo and repeat. I get that there could be 32 bit module.dll's or xml's, that are incompatible, but the idea that this could corrupt the install is disturbing. Not used to that kind of anxiety with good old FSX. When I then see all this xml editing with numerous steps that could have user errors, AND that I can't just do this simply with notepad, this is a bit daunting. Disappointing that this all has to be done so manually.
2. SCENERY: Again, in some posts I see you can just use the Scenery Library UI - just as in FSX - to add custom freeware or payware scenery but then I also read, no, you need to open the scenery.cfg and then do more xml edits with Notepad ++ and set Layer numbers, etc, etc. Seems a great big PITA. I have made simple edits to xml files with Notepad in FSX, but this seems on a whole other level that fewer people understand.
Is this really true? Is there somewhere that explains this to someone who is not a dev or coder?
I have read variously however two things that make me both confused and concerned:
1) AIRCRAFT: If I try to install an FSX a/c that is "complex" by just running the installer pointed at PD3 (or just pasting the folder if no .exe) I could bork my nice clean install which has already taken precious hours I would hate to undo and repeat. I get that there could be 32 bit module.dll's or xml's, that are incompatible, but the idea that this could corrupt the install is disturbing. Not used to that kind of anxiety with good old FSX. When I then see all this xml editing with numerous steps that could have user errors, AND that I can't just do this simply with notepad, this is a bit daunting. Disappointing that this all has to be done so manually.
2. SCENERY: Again, in some posts I see you can just use the Scenery Library UI - just as in FSX - to add custom freeware or payware scenery but then I also read, no, you need to open the scenery.cfg and then do more xml edits with Notepad ++ and set Layer numbers, etc, etc. Seems a great big PITA. I have made simple edits to xml files with Notepad in FSX, but this seems on a whole other level that fewer people understand.
Is this really true? Is there somewhere that explains this to someone who is not a dev or coder?