Are any of you guys interested in a continuing thread that teaches how to add immersion to missions in ETO. We have some very good mission builders that could possibly benefit as well as a lot of new "closet" mission builders who are making their own missions that could greatly improve their learning curve. I know I learned the old fashioned way by trial and error and it took many years. We need more mission builders actively participating new and old.
The thread will not get into the debate of Historical vs What if missions, only ways to improve the realism, immersion and quality of both. A mission can be either type, be accurate but sterile.
Immersive missions require more time and effort to build either historical or what if but the results are well worth the additional time and effort required.
O-1
The thread will not get into the debate of Historical vs What if missions, only ways to improve the realism, immersion and quality of both. A mission can be either type, be accurate but sterile.
Immersive missions require more time and effort to build either historical or what if but the results are well worth the additional time and effort required.
O-1