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Adding mounts for bombs etc

dasuto247

Members +
So with my CVE campaign and Coral Sea campaign(nearly finished, release soon) have included some ASW missions, including tinkering with the DP's a bit so FM -2 has rockets and depth bombs, Avenger carries them, as well as TBD.Problem is, not sure how to get them to mount correctly.Not sure which mounts to use.They add and are there, but looks a bit off.This is what have for TBD...
 
So with my CVE campaign and Coral Sea campaign(nearly finished, release soon) have included some ASW missions, including tinkering with the DP's a bit so FM -2 has rockets and depth bombs, Avenger carries them, as well as TBD.Problem is, not sure how to get them to mount correctly.Not sure which mounts to use.They add and are there, but looks a bit off.This is what have for TBD...

Mounts are just points the CFS2 will place the ordenance. they number from 0-23. as long as they are in that order then it realy comes down to location. normally mount.0 will be at 0,0,0 (l/r,f/b,u/d, "-" is left rear and down from 0)

Myself I do it like so... Mind you that these are examples off the top of my head and not from any AC.

Mount.0= 0,0,0.5 // Pilot
Mount.1= -1.52,-0.52,-0.89 //left wing drop tank
Mount.2= 1.52,-0.52,-0.89 //right wing drop tank

...and so on. I keep each weapon and pylon together. It makes it easier to find errors in the placement.

If you have DPed you can add the hardpoint and fine tune it in the blueprint. Let us know if you run into any trouble.
 
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