Lets see. I'm doing quite a few repaints here lately. Adobe Photoshop 7.0. Then converting them through DXTBMP.
Creating a custom Alpha Layer is what I want to do. Generally I just apply the alpha over the whole thing and never worry about it. But I'm experimenting different methods to get better end results.
Here's my question I tried searching Google. But I couldn't find good results
Say I've got a specific layer that I don't want reflective in the end. How do I go about creating the alpha from that layer (and possibly other layers added to it later) to get the non-reflective final result when it's ran through DXTBMP, then viewed in the simulator?
Your help is greatly appreciated
Creating a custom Alpha Layer is what I want to do. Generally I just apply the alpha over the whole thing and never worry about it. But I'm experimenting different methods to get better end results.
Here's my question I tried searching Google. But I couldn't find good results
Say I've got a specific layer that I don't want reflective in the end. How do I go about creating the alpha from that layer (and possibly other layers added to it later) to get the non-reflective final result when it's ran through DXTBMP, then viewed in the simulator?
Your help is greatly appreciated