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The Staff of SOH
This is one from many big feature and it isnt a "normal" mission from FSX. Better word is "scenario", it isnt FSX mission only.
You can call scenario always when You are in FSX environment. Just take it from menu option, like TacPack carriers, tankers ect.
No need TacPack for scenarios too.
Honnestly, beside minor frustration, I believe everybody here prefers to see that product delayed for bug fixing instead of rushed delivery without any checks.
I hope they take their time to release that beauty. The expectations from the comunity are way too high for them to screw it up.
Now, if VRS could hurry a bit to release TacPack for P3D, that would be great...
Right on schedule there, Mate. Not even released yet and it has begun.Nose wheel and tires, all wrong, see Dino's Tomcat, perfect.
Good to get a head start reading but those are not the final versions of the manuals. We got a new set yesterday.I see the manuals have been released
http://forum.aerosoft.com/index.php?/topic/88839-the-manuals/
Get reading!
Right on schedule there, Mate. Not even released yet and it has begun.
Just reading the manuals, everything I had hoped that would be modeled seems to be. No need for a mission pack with the AI spawning feature, but a few fam missions VF-124/-101 style would be cool. Glad vLSO has FCLP, going to need for this thing prior to going to the "new" boat.
you may want this: http://uchisworld.wordpress.com/2014/12/03/kntu-nas-oceana-fsx-conversion-and-fclp-mods/
Yes, there is a vLSO integration.
The birds do not shoot back, and this is explained below.
I think there are two general ways of simulating military operations for the F-14. There is realistic in the sense of attempting to recreate historical events (maybe call that authentic), and there is realistic within the realm of plausibility (e.g. what would happen "if") where the core purpose can be distilled to virtual combat training.
This package leans towards the former, where the AI scenarios were created by reading through carrier logs and interviewing an F-14 driver with 4,000 hours flight time. On that end, two brief quotes I have from the conversation:
Flanker
"The Su-27 was a very dangerous threat! They had some serious firepower, Radar, and some amazing maneuverability, but for all of that, the majority would head for the hills once they were detected. Planes and aircrews are expensive, so they (the country of origin) were very reluctant to mess around with us and risk losing an asset."
and then there is this article:
http://abcnews.go.com/International/story?id=81971
Bear
"We would warn them off, telling them not to over fly the fleet or else! Rarely did they give us any trouble and on a few occasions, we let them over fly the fleet. We would get nice and close. Close enough to throw rocks at them, then we would communicate with the crew, either with hand gestures or playboy pin ups. One young tail gunner even sported an American flag and a sign that read, GO USA! He then dropped his trousers and pressed his ass against the glass!
Now, if they would not turn, we could try to persuade them by trying to disrupt the airflow over their wings or props. We would perform Thach weaves in front of them or make really high speed passes"
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Hope that makes sense?
you may want this: http://uchisworld.wordpress.com/2014/12/03/kntu-nas-oceana-fsx-conversion-and-fclp-mods/
Yes, there is a vLSO integration.