It's 'affinity mask' and it's a line in your fsx.cfg to force fsx to use the multiple cores of your processor (if your processor is a multi core, of course). The number indicates a binary number, so 14 ask fsx to run on three cores, 15 on 4, etc... the 1 and 0 in the binary number indicating which of the cores are used (it seems that it's a little bit more complicated, the core 0 is used by fsx with affinity mask on 14, but only for very specific tasks)
With 14, the three (1, 2, 3) last cores are used, and it's often mentionned as the best solution, because core 0 is used by the system and by the other pograms you are using (in my particular case, I use also the task manager to force the other programs to run on core 0, especially the TIR program). I've made lots of testing in last weeks, because I'm overclocking my processor, and had great differencies of temperature on each core. So, I test the affinity mask on 7 (three first cores), 15 ( all cores) and the result was really different than with 14. Not a problem of FPS, but stutters. So I confirm that 14 is the best solution... but my computer is not the same as yours, so the best is trying by yourself. The good news is that the difference is really noticeable, especially if you test without and with the affinity mask...
There's a place in the fsx.cfg to put that line, it's the chapter 'jobscheduler' You can take a look here :
http://fsxtimes.wordpress.com/2010/08/18/affinitymask/
Sorry for my poor english.